mirror of https://github.com/bsnes-emu/bsnes.git
ef65bb862a
byuu says: Got it. Wow, that didn't hurt nearly as much as I thought it was going to. Dropped from 127.5fps to 123.5fps to use Natural/Integer for (u)int(8,16,32,64). That's totally worth the cost. |
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.. | ||
algorithms.cpp | ||
disassembler.cpp | ||
disassembler.hpp | ||
memory.hpp | ||
opcode_misc.cpp | ||
opcode_pc.cpp | ||
opcode_read.cpp | ||
opcode_rmw.cpp | ||
opcode_write.cpp | ||
r65816.cpp | ||
r65816.hpp | ||
registers.hpp | ||
serialization.cpp | ||
switch.cpp |