bsnes/Core/printer.h

63 lines
1.7 KiB
C

#ifndef printer_h
#define printer_h
#include <stdint.h>
#include <stdbool.h>
#define GB_PRINTER_MAX_COMMAND_LENGTH 0x280
#define GB_PRINTER_DATA_SIZE 0x280
typedef struct GB_gameboy_s GB_gameboy_t;
typedef void (*GB_print_image_callback_t)(GB_gameboy_t *gb,
uint32_t *image,
uint8_t height,
uint8_t top_margin,
uint8_t bottom_margin,
uint8_t exposure);
typedef struct
{
/* Communication state machine */
enum {
GB_PRINTER_COMMAND_MAGIC1,
GB_PRINTER_COMMAND_MAGIC2,
GB_PRINTER_COMMAND_ID,
GB_PRINTER_COMMAND_COMPRESSION,
GB_PRINTER_COMMAND_LENGTH_LOW,
GB_PRINTER_COMMAND_LENGTH_HIGH,
GB_PRINTER_COMMAND_DATA,
GB_PRINTER_COMMAND_CHECKSUM_LOW,
GB_PRINTER_COMMAND_CHECKSUM_HIGH,
GB_PRINTER_COMMAND_ACTIVE,
GB_PRINTER_COMMAND_STATUS,
} command_state : 8;
enum {
GB_PRINTER_INIT_COMMAND = 1,
GB_PRINTER_START_COMMAND = 2,
GB_PRINTER_DATA_COMMAND = 4,
GB_PRINTER_NOP_COMMAND = 0xF,
} command_id : 8;
bool compression;
uint16_t length_left;
uint8_t command_data[GB_PRINTER_MAX_COMMAND_LENGTH];
uint16_t command_length;
uint16_t checksum;
uint8_t status;
uint8_t byte_to_send;
uint8_t image[160 * 200];
uint16_t image_offset;
GB_print_image_callback_t callback;
uint8_t compression_run_lenth;
bool compression_run_is_compressed;
} GB_printer_t;
typedef struct GB_gameboy_s GB_gameboy_t;
void GB_connect_printer(GB_gameboy_t *gb, GB_print_image_callback_t callback);
#endif