mirror of https://github.com/bsnes-emu/bsnes.git
47 lines
992 B
C++
47 lines
992 B
C++
#if defined(Hiro_MenuCheckItem)
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namespace hiro {
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auto pMenuCheckItem::construct() -> void {
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qtMenuCheckItem = new QtMenuCheckItem(*this);
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qtMenuCheckItem->setCheckable(true);
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qtMenuCheckItem->connect(qtMenuCheckItem, SIGNAL(triggered()), SLOT(onToggle()));
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if(auto parent = _parentMenu()) {
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parent->qtMenu->addAction(qtMenuCheckItem);
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}
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if(auto parent = _parentPopupMenu()) {
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parent->qtPopupMenu->addAction(qtMenuCheckItem);
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}
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_setState();
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}
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auto pMenuCheckItem::destruct() -> void {
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delete qtMenuCheckItem;
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qtMenuCheckItem = nullptr;
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}
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auto pMenuCheckItem::setChecked(bool checked) -> void {
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_setState();
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}
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auto pMenuCheckItem::setText(const string& text) -> void {
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_setState();
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}
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auto pMenuCheckItem::_setState() -> void {
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qtMenuCheckItem->setChecked(state().checked);
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qtMenuCheckItem->setText(QString::fromUtf8(state().text));
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}
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auto QtMenuCheckItem::onToggle() -> void {
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p.state().checked = isChecked();
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p.self().doToggle();
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}
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}
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#endif
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