bsnes/higan/gb/system/video.cpp

10 lines
319 B
C++

auto System::configureVideoPalette() -> void {
if(model() == Model::SuperGameBoy) return;
Emulator::video.setPalette();
}
auto System::configureVideoEffects() -> void {
if(model() == Model::SuperGameBoy) return;
Emulator::video.setEffect(Emulator::Video::Effect::InterframeBlending, settings.blurEmulation);
}