mirror of https://github.com/bsnes-emu/bsnes.git
67 lines
1.4 KiB
C++
67 lines
1.4 KiB
C++
auto System::serialize() -> serializer {
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serializer s(_serializeSize);
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uint signature = 0x31545342;
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char version[16] = {0};
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char hash[64] = {0};
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char description[512] = {0};
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memory::copy(&version, (const char*)Emulator::SerializerVersion, Emulator::SerializerVersion.size());
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memory::copy(&hash, (const char*)cartridge.sha256(), 64);
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s.integer(signature);
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s.array(version);
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s.array(hash);
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s.array(description);
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serializeAll(s);
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return s;
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}
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auto System::unserialize(serializer& s) -> bool {
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uint signature;
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char version[16] = {0};
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char hash[64] = {0};
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char description[512];
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s.integer(signature);
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s.array(version);
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s.array(hash);
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s.array(description);
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if(signature != 0x31545342) return false;
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if(string{version} != Emulator::SerializerVersion) return false;
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power();
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serializeAll(s);
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return true;
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}
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auto System::serialize(serializer& s) -> void {
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s.integer(_clocksExecuted);
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}
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auto System::serializeAll(serializer& s) -> void {
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cartridge.serialize(s);
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system.serialize(s);
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cpu.serialize(s);
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ppu.serialize(s);
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apu.serialize(s);
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}
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auto System::serializeInit() -> void {
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serializer s;
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uint signature = 0;
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char version[16] = {0};
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char hash[64] = {0};
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char description[512] = {0};
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s.integer(signature);
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s.array(version);
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s.array(hash);
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s.array(description);
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serializeAll(s);
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_serializeSize = s.size();
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}
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