bsnes/higan/gb/cartridge/cartridge.cpp

177 lines
4.9 KiB
C++

#include <gb/gb.hpp>
namespace GameBoy {
#include "mbc0/mbc0.cpp"
#include "mbc1/mbc1.cpp"
#include "mbc1m/mbc1m.cpp"
#include "mbc2/mbc2.cpp"
#include "mbc3/mbc3.cpp"
#include "mbc5/mbc5.cpp"
#include "mmm01/mmm01.cpp"
#include "huc1/huc1.cpp"
#include "huc3/huc3.cpp"
#include "serialization.cpp"
Cartridge cartridge;
auto Cartridge::load() -> bool {
information = {};
if(Model::GameBoy()) {
if(auto loaded = platform->load(ID::GameBoy, "Game Boy", "gb")) {
information.pathID = loaded.pathID();
} else return false;
}
if(Model::GameBoyColor()) {
if(auto loaded = platform->load(ID::GameBoyColor, "Game Boy Color", "gbc")) {
information.pathID = loaded.pathID();
} else return false;
}
if(Model::SuperGameBoy()) {
if(auto loaded = platform->load(ID::SuperGameBoy, "Game Boy", "gb")) {
information.pathID = loaded.pathID();
} else return false;
}
if(auto fp = platform->open(pathID(), "manifest.bml", File::Read, File::Required)) {
information.manifest = fp->reads();
} else return false;
auto document = BML::unserialize(information.manifest);
auto board = document["board"];
information.title = document["information/title"].text();
auto mapperid = document["board/mapper"].text();
if(mapperid == "none" ) information.mapper = Mapper::MBC0;
if(mapperid == "MBC1" ) information.mapper = Mapper::MBC1;
if(mapperid == "MBC1M") information.mapper = Mapper::MBC1M;
if(mapperid == "MBC2" ) information.mapper = Mapper::MBC2;
if(mapperid == "MBC3" ) information.mapper = Mapper::MBC3;
if(mapperid == "MBC5" ) information.mapper = Mapper::MBC5;
if(mapperid == "MMM01") information.mapper = Mapper::MMM01;
if(mapperid == "HuC1" ) information.mapper = Mapper::HuC1;
if(mapperid == "HuC3" ) information.mapper = Mapper::HuC3;
information.rtc = false;
information.rumble = false;
rom.size = max(32768u, board["rom/size"].natural());
rom.data = (uint8*)memory::allocate(rom.size, 0xff);
ram.size = board["ram/size"].natural();
ram.data = (uint8*)memory::allocate(ram.size, 0xff);
if(auto name = board["rom/name"].text()) {
if(auto fp = platform->open(pathID(), name, File::Read, File::Required)) {
fp->read(rom.data, min(rom.size, fp->size()));
}
}
if(auto name = board["ram/name"].text()) {
if(auto fp = platform->open(pathID(), name, File::Read, File::Optional)) {
fp->read(ram.data, min(ram.size, fp->size()));
}
}
information.battery = (bool)board["ram/name"];
switch(information.mapper) { default:
case Mapper::MBC0: mapper = &mbc0; break;
case Mapper::MBC1: mapper = &mbc1; break;
case Mapper::MBC1M: mapper = &mbc1m; break;
case Mapper::MBC2: mapper = &mbc2; break;
case Mapper::MBC3: mapper = &mbc3; break;
case Mapper::MBC5: mapper = &mbc5; break;
case Mapper::MMM01: mapper = &mmm01; break;
case Mapper::HuC1: mapper = &huc1; break;
case Mapper::HuC3: mapper = &huc3; break;
}
information.sha256 = Hash::SHA256(rom.data, rom.size).digest();
return true;
}
auto Cartridge::save() -> void {
auto document = BML::unserialize(information.manifest);
if(auto name = document["board/ram/name"].text()) {
if(auto fp = platform->open(pathID(), name, File::Write)) {
fp->write(ram.data, ram.size);
}
}
}
auto Cartridge::unload() -> void {
delete[] rom.data;
delete[] ram.data;
rom = {};
ram = {};
}
auto Cartridge::readROM(uint addr) -> uint8 {
if(addr >= rom.size) addr %= rom.size;
return rom.data[addr];
}
auto Cartridge::writeROM(uint addr, uint8 data) -> void {
if(addr >= rom.size) addr %= rom.size;
rom.data[addr] = data;
}
auto Cartridge::readRAM(uint addr) -> uint8 {
if(ram.size == 0) return 0xff;
if(addr >= ram.size) addr %= ram.size;
return ram.data[addr];
}
auto Cartridge::writeRAM(uint addr, uint8 data) -> void {
if(ram.size == 0) return;
if(addr >= ram.size) addr %= ram.size;
ram.data[addr] = data;
}
auto Cartridge::readIO(uint16 addr) -> uint8 {
if(addr == 0xff50) return 0xff;
if(bootromEnable) {
const uint8* data = nullptr;
if(Model::GameBoy()) data = system.bootROM.dmg;
if(Model::GameBoyColor()) data = system.bootROM.cgb;
if(Model::SuperGameBoy()) data = system.bootROM.sgb;
if(addr >= 0x0000 && addr <= 0x00ff) return data[addr];
if(addr >= 0x0200 && addr <= 0x08ff && Model::GameBoyColor()) return data[addr - 256];
}
return mapper->readIO(addr);
}
auto Cartridge::writeIO(uint16 addr, uint8 data) -> void {
if(bootromEnable && addr == 0xff50) {
bootromEnable = false;
return;
}
mapper->writeIO(addr, data);
}
auto Cartridge::power() -> void {
bootromEnable = true;
mbc0.power();
mbc1.power();
mbc1m.power();
mbc2.power();
mbc3.power();
mbc5.power();
mmm01.power();
huc1.power();
huc3.power();
for(uint n = 0x0000; n <= 0x7fff; n++) bus.mmio[n] = this;
for(uint n = 0xa000; n <= 0xbfff; n++) bus.mmio[n] = this;
bus.mmio[0xff50] = this;
}
}