mirror of https://github.com/bsnes-emu/bsnes.git
177 lines
4.9 KiB
C++
177 lines
4.9 KiB
C++
#include <gb/gb.hpp>
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namespace GameBoy {
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#include "mbc0/mbc0.cpp"
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#include "mbc1/mbc1.cpp"
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#include "mbc1m/mbc1m.cpp"
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#include "mbc2/mbc2.cpp"
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#include "mbc3/mbc3.cpp"
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#include "mbc5/mbc5.cpp"
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#include "mmm01/mmm01.cpp"
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#include "huc1/huc1.cpp"
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#include "huc3/huc3.cpp"
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#include "serialization.cpp"
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Cartridge cartridge;
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auto Cartridge::load() -> bool {
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information = {};
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if(Model::GameBoy()) {
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if(auto loaded = platform->load(ID::GameBoy, "Game Boy", "gb")) {
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information.pathID = loaded.pathID();
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} else return false;
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}
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if(Model::GameBoyColor()) {
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if(auto loaded = platform->load(ID::GameBoyColor, "Game Boy Color", "gbc")) {
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information.pathID = loaded.pathID();
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} else return false;
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}
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if(Model::SuperGameBoy()) {
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if(auto loaded = platform->load(ID::SuperGameBoy, "Game Boy", "gb")) {
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information.pathID = loaded.pathID();
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} else return false;
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}
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if(auto fp = platform->open(pathID(), "manifest.bml", File::Read, File::Required)) {
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information.manifest = fp->reads();
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} else return false;
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auto document = BML::unserialize(information.manifest);
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auto board = document["board"];
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information.title = document["information/title"].text();
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auto mapperid = document["board/mapper"].text();
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if(mapperid == "none" ) information.mapper = Mapper::MBC0;
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if(mapperid == "MBC1" ) information.mapper = Mapper::MBC1;
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if(mapperid == "MBC1M") information.mapper = Mapper::MBC1M;
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if(mapperid == "MBC2" ) information.mapper = Mapper::MBC2;
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if(mapperid == "MBC3" ) information.mapper = Mapper::MBC3;
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if(mapperid == "MBC5" ) information.mapper = Mapper::MBC5;
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if(mapperid == "MMM01") information.mapper = Mapper::MMM01;
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if(mapperid == "HuC1" ) information.mapper = Mapper::HuC1;
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if(mapperid == "HuC3" ) information.mapper = Mapper::HuC3;
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information.rtc = false;
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information.rumble = false;
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rom.size = max(32768u, board["rom/size"].natural());
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rom.data = (uint8*)memory::allocate(rom.size, 0xff);
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ram.size = board["ram/size"].natural();
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ram.data = (uint8*)memory::allocate(ram.size, 0xff);
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if(auto name = board["rom/name"].text()) {
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if(auto fp = platform->open(pathID(), name, File::Read, File::Required)) {
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fp->read(rom.data, min(rom.size, fp->size()));
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}
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}
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if(auto name = board["ram/name"].text()) {
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if(auto fp = platform->open(pathID(), name, File::Read, File::Optional)) {
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fp->read(ram.data, min(ram.size, fp->size()));
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}
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}
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information.battery = (bool)board["ram/name"];
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switch(information.mapper) { default:
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case Mapper::MBC0: mapper = &mbc0; break;
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case Mapper::MBC1: mapper = &mbc1; break;
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case Mapper::MBC1M: mapper = &mbc1m; break;
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case Mapper::MBC2: mapper = &mbc2; break;
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case Mapper::MBC3: mapper = &mbc3; break;
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case Mapper::MBC5: mapper = &mbc5; break;
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case Mapper::MMM01: mapper = &mmm01; break;
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case Mapper::HuC1: mapper = &huc1; break;
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case Mapper::HuC3: mapper = &huc3; break;
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}
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information.sha256 = Hash::SHA256(rom.data, rom.size).digest();
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return true;
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}
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auto Cartridge::save() -> void {
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auto document = BML::unserialize(information.manifest);
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if(auto name = document["board/ram/name"].text()) {
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if(auto fp = platform->open(pathID(), name, File::Write)) {
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fp->write(ram.data, ram.size);
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}
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}
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}
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auto Cartridge::unload() -> void {
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delete[] rom.data;
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delete[] ram.data;
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rom = {};
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ram = {};
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}
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auto Cartridge::readROM(uint addr) -> uint8 {
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if(addr >= rom.size) addr %= rom.size;
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return rom.data[addr];
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}
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auto Cartridge::writeROM(uint addr, uint8 data) -> void {
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if(addr >= rom.size) addr %= rom.size;
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rom.data[addr] = data;
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}
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auto Cartridge::readRAM(uint addr) -> uint8 {
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if(ram.size == 0) return 0xff;
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if(addr >= ram.size) addr %= ram.size;
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return ram.data[addr];
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}
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auto Cartridge::writeRAM(uint addr, uint8 data) -> void {
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if(ram.size == 0) return;
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if(addr >= ram.size) addr %= ram.size;
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ram.data[addr] = data;
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}
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auto Cartridge::readIO(uint16 addr) -> uint8 {
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if(addr == 0xff50) return 0xff;
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if(bootromEnable) {
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const uint8* data = nullptr;
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if(Model::GameBoy()) data = system.bootROM.dmg;
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if(Model::GameBoyColor()) data = system.bootROM.cgb;
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if(Model::SuperGameBoy()) data = system.bootROM.sgb;
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if(addr >= 0x0000 && addr <= 0x00ff) return data[addr];
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if(addr >= 0x0200 && addr <= 0x08ff && Model::GameBoyColor()) return data[addr - 256];
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}
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return mapper->readIO(addr);
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}
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auto Cartridge::writeIO(uint16 addr, uint8 data) -> void {
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if(bootromEnable && addr == 0xff50) {
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bootromEnable = false;
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return;
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}
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mapper->writeIO(addr, data);
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}
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auto Cartridge::power() -> void {
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bootromEnable = true;
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mbc0.power();
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mbc1.power();
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mbc1m.power();
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mbc2.power();
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mbc3.power();
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mbc5.power();
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mmm01.power();
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huc1.power();
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huc3.power();
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for(uint n = 0x0000; n <= 0x7fff; n++) bus.mmio[n] = this;
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for(uint n = 0xa000; n <= 0xbfff; n++) bus.mmio[n] = this;
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bus.mmio[0xff50] = this;
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}
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}
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