mirror of https://github.com/bsnes-emu/bsnes.git
36 lines
872 B
Objective-C
36 lines
872 B
Objective-C
#import "GBViewGL.h"
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#import "GBOpenGLView.h"
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@implementation GBViewGL
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- (void)createInternalView
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{
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NSOpenGLPixelFormatAttribute attrs[] =
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{
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NSOpenGLPFAOpenGLProfile,
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NSOpenGLProfileVersion3_2Core,
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0
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};
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NSOpenGLPixelFormat *pf = [[NSOpenGLPixelFormat alloc] initWithAttributes:attrs];
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assert(pf);
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NSOpenGLContext *context = [[NSOpenGLContext alloc] initWithFormat:pf shareContext:nil];
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self.internalView = [[GBOpenGLView alloc] initWithFrame:self.frame pixelFormat:pf];
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((GBOpenGLView *)self.internalView).wantsBestResolutionOpenGLSurface = YES;
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((GBOpenGLView *)self.internalView).openGLContext = context;
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}
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- (void)flip
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{
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[super flip];
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dispatch_async(dispatch_get_main_queue(), ^{
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[self.internalView setNeedsDisplay:YES];
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[self setNeedsDisplay:YES];
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});
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}
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@end
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