mirror of https://github.com/bsnes-emu/bsnes.git
30 lines
556 B
C++
30 lines
556 B
C++
#include <gba/gba.hpp>
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namespace GameBoyAdvance {
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Video video;
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void Video::generate_palette() {
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for(unsigned color = 0; color < (1 << 15); color++) {
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uint5 b = color >> 10;
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uint5 g = color >> 5;
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uint5 r = color >> 0;
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uint16 R = r << 11 | r << 6 | r << 1 | r >> 4;
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uint16 G = g << 11 | g << 6 | g << 1 | g >> 4;
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uint16 B = b << 11 | b << 6 | b << 1 | b >> 4;
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palette[color] = interface->videoColor(color, R, G, B);
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}
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}
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Video::Video() {
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palette = new uint32[1 << 15]();
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}
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Video::~Video() {
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delete[] palette;
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}
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}
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