mirror of https://github.com/bsnes-emu/bsnes.git
04986d2bf7
byuu says: Changelog: - port: various compilation fixes for OS X [kode54] - nall: added programpath() function to return path to process binary [todo: need to have ethos use this function] - ruby: XAudio2 will select default game sound device instead of first sound device - ruby: DirectInput device IDs are no longer ambiguous when VID+PID are identical - ruby: OpenGL won't try and terminate if it hasn't been initialized - gb: D-pad up+down/left+right not masked in SGB mode - sfc: rewrote ICD2 video rendering to output in real-time, work with cycle-based Game Boy renderer - sfc: rewrote Bus::reduce(), reduces game loading time by about 500ms - ethos: store save states in {game}/higan/* instead of {game}/bsnes/* - loki: added target-loki/ (blank stub for now) - Makefile: purge out/* on make clean |
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armdsp | ||
bsx | ||
epsonrtc | ||
event | ||
hitachidsp | ||
hsu1 | ||
icd2 | ||
msu1 | ||
necdsp | ||
nss | ||
obc1 | ||
sa1 | ||
sdd1 | ||
sharprtc | ||
spc7110 | ||
superfx | ||
chip.hpp |