bsnes/target-tomoko/program/media.cpp

53 lines
1.5 KiB
C++

auto Program::loadMedia(string location) -> void {
location.transform("\\", "/");
if(!location.endsWith("/")) location.append("/");
if(!directory::exists(location)) return;
string type = suffixname(location).ltrim(".");
for(auto& emulator : emulators) {
for(auto& media : emulator->media) {
if(media.bootable == false) continue;
if(media.type != type) continue;
return loadMedia(*emulator, media, location);
}
}
}
auto Program::loadMedia(Emulator::Interface& _emulator, Emulator::Interface::Media& media, const string& location) -> void {
unloadMedia();
mediaPaths(0) = locate({userpath(), "Emulation/System/"}, {media.name, ".sys/"});
mediaPaths(media.id) = location;
folderPaths.append(location);
emulator = &_emulator;
emulator->load(media.id);
updateVideoPalette();
dsp.setFrequency(emulator->audioFrequency());
emulator->power();
presentation->resizeViewport();
presentation->setTitle(emulator->title());
presentation->systemMenu.setVisible(true);
presentation->toolsMenu.setVisible(true);
presentation->updateEmulator();
toolsManager->cheatEditor.loadCheats();
toolsManager->stateManager.doRefresh();
}
auto Program::unloadMedia() -> void {
if(!emulator) return;
toolsManager->cheatEditor.saveCheats();
emulator->unload();
emulator = nullptr;
mediaPaths.reset();
folderPaths.reset();
presentation->setTitle({"tomoko v", Emulator::Version});
presentation->systemMenu.setVisible(false);
presentation->toolsMenu.setVisible(false);
toolsManager->setVisible(false);
}