bsnes/Core/z80_cpu.h

12 lines
241 B
C

#ifndef z80_cpu_h
#define z80_cpu_h
#include "gb_struct_def.h"
#include <stdint.h>
void GB_cpu_disassemble(GB_gameboy_t *gb, uint16_t pc, uint16_t count);
#ifdef GB_INTERNAL
void GB_cpu_run(GB_gameboy_t *gb);
#endif
#endif /* z80_cpu_h */