mirror of https://github.com/bsnes-emu/bsnes.git
48 lines
1.4 KiB
C++
48 lines
1.4 KiB
C++
#pragma once
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namespace nall {
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template<typename T> auto vector<T>::fill(const T& value) -> void {
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for(uint64_t n : range(size())) _pool[n] = value;
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}
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template<typename T> auto vector<T>::sort(const function<bool (const T& lhs, const T& rhs)>& comparator) -> void {
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nall::sort(_pool, _size, comparator);
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}
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template<typename T> auto vector<T>::reverse() -> void {
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vector<T> reversed;
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for(uint64_t n : range(size())) reversed.prepend(_pool[n]);
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operator=(move(reversed));
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}
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template<typename T> auto vector<T>::find(const function<bool (const T& lhs)>& comparator) -> maybe<uint64_t> {
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for(uint64_t n : range(size())) if(comparator(_pool[n])) return n;
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return nothing;
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}
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template<typename T> auto vector<T>::find(const T& value) const -> maybe<uint64_t> {
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for(uint64_t n : range(size())) if(_pool[n] == value) return n;
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return nothing;
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}
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template<typename T> auto vector<T>::findSorted(const T& value) const -> maybe<uint64_t> {
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int64_t l = 0, r = size() - 1;
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while(l <= r) {
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int64_t m = l + (r - l >> 1);
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if(value == _pool[m]) return m;
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value < _pool[m] ? r = m - 1 : l = m + 1;
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}
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return nothing;
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}
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template<typename T> auto vector<T>::foreach(const function<void (const T&)>& callback) -> void {
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for(uint64_t n : range(size())) callback(_pool[n]);
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}
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template<typename T> auto vector<T>::foreach(const function<void (uint, const T&)>& callback) -> void {
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for(uint64_t n : range(size())) callback(n, _pool[n]);
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}
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}
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