mirror of https://github.com/bsnes-emu/bsnes.git
148 lines
3.8 KiB
C++
148 lines
3.8 KiB
C++
#pragma once
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namespace nall {
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//nall::vector acts internally as a deque (double-ended queue)
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//it does this because it's essentially free to do so, only costing an extra integer in sizeof(vector)
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template<typename T> auto vector<T>::reset() -> void {
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if(!_pool) return;
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for(uint64_t n : range(_size)) _pool[n].~T();
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memory::free(_pool - _left);
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_pool = nullptr;
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_size = 0;
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_left = 0;
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_right = 0;
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}
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//acquire ownership of allocated memory
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template<typename T> auto vector<T>::acquire(const T* data, uint64_t size, uint64_t capacity) -> void {
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reset();
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_pool = data;
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_size = size;
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_left = 0;
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_right = capacity ? capacity : size;
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}
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//release ownership of allocated memory
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template<typename T> auto vector<T>::release() -> T* {
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auto pool = _pool;
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_pool = nullptr;
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_size = 0;
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_left = 0;
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_right = 0;
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return pool;
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}
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//reserve allocates memory for objects, but does not initialize them
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//when the vector desired size is known, this can be used to avoid growing the capacity dynamically
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//reserve will not actually shrink the capacity, only expand it
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//shrinking the capacity would destroy objects, and break amortized growth with reallocate and resize
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template<typename T> auto vector<T>::reserveLeft(uint64_t capacity) -> bool {
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if(_size + _left >= capacity) return false;
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uint64_t left = bit::round(capacity);
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auto pool = memory::allocate<T>(left + _right) + (left - _size);
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for(uint64_t n : range(_size)) new(pool + n) T(move(_pool[n]));
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memory::free(_pool - _left);
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_pool = pool;
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_left = left - _size;
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return true;
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}
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template<typename T> auto vector<T>::reserveRight(uint64_t capacity) -> bool {
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if(_size + _right >= capacity) return false;
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uint64_t right = bit::round(capacity);
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auto pool = memory::allocate<T>(_left + right) + _left;
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for(uint64_t n : range(_size)) new(pool + n) T(move(_pool[n]));
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memory::free(_pool - _left);
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_pool = pool;
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_right = right - _size;
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return true;
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}
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//reallocation is meant for POD types, to avoid the overhead of initialization
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//do not use with non-POD types, or they will not be properly constructed or destructed
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template<typename T> auto vector<T>::reallocateLeft(uint64_t size) -> bool {
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if(size < _size) { //shrink
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_pool += _size - size;
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_left += _size - size;
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_size = size;
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return true;
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}
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if(size > _size) { //grow
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reserveLeft(size);
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_pool -= size - _size;
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_left -= size - _size;
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_size = size;
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return true;
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}
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return false;
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}
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template<typename T> auto vector<T>::reallocateRight(uint64_t size) -> bool {
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if(size < _size) { //shrink
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_right += _size - size;
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_size = size;
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return true;
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}
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if(size > _size) { //grow
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reserveRight(size);
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_right -= size - _size;
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_size = size;
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return true;
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}
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return false;
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}
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//resize is meant for non-POD types, and will properly construct objects
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template<typename T> auto vector<T>::resizeLeft(uint64_t size, const T& value) -> bool {
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if(size < _size) { //shrink
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for(uint64_t n : range(_size - size)) _pool[n].~T();
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_pool += _size - size;
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_left += _size - size;
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_size = size;
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return true;
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}
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if(size > _size) { //grow
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reserveLeft(size);
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_pool -= size - _size;
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for(uint64_t n : nall::reverse(range(size - _size))) new(_pool + n) T(value);
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_left -= size - _size;
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_size = size;
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return true;
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}
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return false;
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}
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template<typename T> auto vector<T>::resizeRight(uint64_t size, const T& value) -> bool {
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if(size < _size) { //shrink
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for(uint64_t n : range(size, _size)) _pool[n].~T();
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_right += _size - size;
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_size = size;
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return true;
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}
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if(size > _size) { //grow
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reserveRight(size);
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for(uint64_t n : range(_size, size)) new(_pool + n) T(value);
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_right -= size - _size;
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_size = size;
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return true;
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}
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return false;
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}
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}
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