bsnes/processor/arm/registers.hpp

134 lines
3.5 KiB
C++

struct GPR {
inline operator uint32() const { return data; }
inline auto operator=(uint32 n) { data = n; if(modify) modify(); return *this; }
inline auto operator=(const GPR& source) { return operator=(source.data); }
inline auto operator &=(uint32 n) { return operator=(data & n); }
inline auto operator |=(uint32 n) { return operator=(data | n); }
inline auto operator ^=(uint32 n) { return operator=(data ^ n); }
inline auto operator +=(uint32 n) { return operator=(data + n); }
inline auto operator -=(uint32 n) { return operator=(data - n); }
inline auto operator *=(uint32 n) { return operator=(data * n); }
inline auto operator /=(uint32 n) { return operator=(data / n); }
inline auto operator %=(uint32 n) { return operator=(data % n); }
inline auto operator<<=(uint32 n) { return operator=(data << n); }
inline auto operator>>=(uint32 n) { return operator=(data >> n); }
uint32 data{0};
function<void ()> modify;
};
struct PSR {
inline operator uint32() const {
return (n << 31) + (z << 30) + (c << 29) + (v << 28)
+ (i << 7) + (f << 6) + (t << 5) + (m << 0);
}
inline auto operator=(uint32 d) {
n = d & (1 << 31);
z = d & (1 << 30);
c = d & (1 << 29);
v = d & (1 << 28);
i = d & (1 << 7);
f = d & (1 << 6);
t = d & (1 << 5);
m = d & 31;
return *this;
}
auto serialize(serializer&) -> void;
bool n{false}; //negative
bool z{false}; //zero
bool c{false}; //carry
bool v{false}; //overflow
bool i{false}; //irq
bool f{false}; //fiq
bool t{false}; //thumb
unsigned m{0}; //mode
};
struct Pipeline {
bool reload{false};
struct Instruction {
uint32 address{0};
uint32 instruction{0};
};
Instruction execute;
Instruction decode;
Instruction fetch;
};
struct Processor {
enum class Mode : unsigned {
USR = 0x10, //user
FIQ = 0x11, //fast interrupt request
IRQ = 0x12, //interrupt request
SVC = 0x13, //supervisor (software interrupt)
ABT = 0x17, //abort
UND = 0x1b, //undefined
SYS = 0x1f, //system
};
GPR r0, r1, r2, r3, r4, r5, r6, r7;
struct USR {
GPR r8, r9, r10, r11, r12, sp, lr;
} usr;
struct FIQ {
GPR r8, r9, r10, r11, r12, sp, lr;
PSR spsr;
} fiq;
struct IRQ {
GPR sp, lr;
PSR spsr;
} irq;
struct SVC {
GPR sp, lr;
PSR spsr;
} svc;
struct ABT {
GPR sp, lr;
PSR spsr;
} abt;
struct UND {
GPR sp, lr;
PSR spsr;
} und;
GPR pc;
PSR cpsr;
bool carryout{false};
bool sequential{false};
bool irqline{false};
GPR* r[16];
PSR* spsr;
auto power() -> void;
auto setMode(Mode) -> void;
};
Processor processor;
Pipeline pipeline;
bool crash{false};
auto pipeline_step() -> void;
alwaysinline auto r(unsigned n) -> GPR& { return *processor.r[n]; }
alwaysinline auto cpsr() -> PSR& { return processor.cpsr; }
alwaysinline auto spsr() -> PSR& { return *processor.spsr; }
alwaysinline auto carryout() -> bool& { return processor.carryout; }
alwaysinline auto sequential() -> bool& { return processor.sequential; }
alwaysinline auto instruction() -> uint32 { return pipeline.execute.instruction; }
alwaysinline auto mode() -> Processor::Mode { return (Processor::Mode)processor.cpsr.m; }
alwaysinline auto privilegedmode() const -> bool { return (Processor::Mode)processor.cpsr.m != Processor::Mode::USR; }
alwaysinline auto exceptionmode() const -> bool { return privilegedmode() && (Processor::Mode)processor.cpsr.m != Processor::Mode::SYS; }