bsnes/shaders/NTSC.shader/manifest.bml

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input
filter: nearest
format: rgba16f
program
filter: nearest
format: rgba16f
width: 400%
height: 100%
modulo: 2
fragment: ntsc-pass1.fs
program
filter: nearest
format: rgba16f
width: 50%
height: 100%
fragment: ntsc-pass2.fs
program
filter: linear
width: 100%
height: 100%
output
filter: nearest