bsnes/nall/primitives/bit-range.hpp

256 lines
7.1 KiB
C++

#pragma once
namespace nall {
template<int...> struct BitRange;
/* static BitRange */
template<int Precision, int Lo, int Hi> struct BitRange<Precision, Lo, Hi> {
static_assert(Precision >= 1 && Precision <= 64);
enum : uint { bits = Precision };
using type =
conditional_t<bits <= 8, uint8_t,
conditional_t<bits <= 16, uint16_t,
conditional_t<bits <= 32, uint32_t,
conditional_t<bits <= 64, uint64_t,
void>>>>;
enum : uint { lo = Lo < 0 ? Precision + Lo : Lo };
enum : uint { hi = Hi < 0 ? Precision + Hi : Hi };
enum : type { mask = ~0ull >> 64 - (hi - lo + 1) << lo };
enum : uint { shift = lo };
BitRange(const BitRange& source) = delete;
inline auto& operator=(const BitRange& source) {
target = target & ~mask | ((source.target & source.mask) >> source.shift) << shift & mask;
return *this;
}
template<typename T> inline BitRange(T* source) : target((type&)*source) {
static_assert(sizeof(T) == sizeof(type));
}
inline operator type() const {
return (target & mask) >> shift;
}
inline auto operator++(int) {
auto value = (target & mask) >> shift;
target = target & ~mask | target + (1 << shift) & mask;
return value;
}
inline auto operator--(int) {
auto value = (target & mask) >> shift;
target = target & ~mask | target - (1 << shift) & mask;
return value;
}
inline auto& operator++() {
target = target & ~mask | target + (1 << shift) & mask;
return *this;
}
inline auto& operator--() {
target = target & ~mask | target - (1 << shift) & mask;
return *this;
}
template<typename T> inline auto& operator=(const T& source) {
target = target & ~mask | source << shift & mask;
return *this;
}
template<typename T> inline auto& operator*=(const T& source) {
auto value = ((target & mask) >> shift) * source;
target = target & ~mask | value << shift & mask;
return *this;
}
template<typename T> inline auto& operator/=(const T& source) {
auto value = ((target & mask) >> shift) / source;
target = target & ~mask | value << shift & mask;
return *this;
}
template<typename T> inline auto& operator%=(const T& source) {
auto value = ((target & mask) >> shift) % source;
target = target & ~mask | value << shift & mask;
return *this;
}
template<typename T> inline auto& operator+=(const T& source) {
auto value = ((target & mask) >> shift) + source;
target = target & ~mask | value << shift & mask;
return *this;
}
template<typename T> inline auto& operator-=(const T& source) {
auto value = ((target & mask) >> shift) - source;
target = target & ~mask | value << shift & mask;
return *this;
}
template<typename T> inline auto& operator<<=(const T& source) {
auto value = ((target & mask) >> shift) << source;
target = target & ~mask | value << shift & mask;
return *this;
}
template<typename T> inline auto& operator>>=(const T& source) {
auto value = ((target & mask) >> shift) >> source;
target = target & ~mask | value << shift & mask;
return *this;
}
template<typename T> inline auto& operator&=(const T& source) {
target = target & (~mask | source << shift & mask);
return *this;
}
template<typename T> inline auto& operator^=(const T& source) {
target = target ^ source << shift & mask;
return *this;
}
template<typename T> inline auto& operator|=(const T& source) {
target = target | source << shift & mask;
return *this;
}
private:
type& target;
};
/* dynamic BitRange */
template<int Precision> struct BitRange<Precision> {
static_assert(Precision >= 1 && Precision <= 64);
enum : uint { bits = Precision };
using type =
conditional_t<bits <= 8, uint8_t,
conditional_t<bits <= 16, uint16_t,
conditional_t<bits <= 32, uint32_t,
conditional_t<bits <= 64, uint64_t,
void>>>>;
BitRange(const BitRange& source) = delete;
inline auto& operator=(const BitRange& source) {
target = target & ~mask | ((source.target & source.mask) >> source.shift) << shift & mask;
return *this;
}
template<typename T> inline BitRange(T* source, int index) : target((type&)*source) {
static_assert(sizeof(T) == sizeof(type));
if(index < 0) index = Precision + index;
mask = 1ull << index;
shift = index;
}
template<typename T> inline BitRange(T* source, int lo, int hi) : target((type&)*source) {
static_assert(sizeof(T) == sizeof(type));
if(lo < 0) lo = Precision + lo;
if(hi < 0) hi = Precision + hi;
if(lo > hi) swap(lo, hi);
mask = ~0ull >> 64 - (hi - lo + 1) << lo;
shift = lo;
}
inline operator type() const {
return (target & mask) >> shift;
}
inline auto operator++(int) {
auto value = (target & mask) >> shift;
target = target & ~mask | target + (1 << shift) & mask;
return value;
}
inline auto operator--(int) {
auto value = (target & mask) >> shift;
target = target & ~mask | target - (1 << shift) & mask;
return value;
}
inline auto& operator++() {
target = target & ~mask | target + (1 << shift) & mask;
return *this;
}
inline auto& operator--() {
target = target & ~mask | target - (1 << shift) & mask;
return *this;
}
template<typename T> inline auto& operator=(const T& source) {
target = target & ~mask | source << shift & mask;
return *this;
}
template<typename T> inline auto& operator*=(const T& source) {
auto value = ((target & mask) >> shift) * source;
target = target & ~mask | value << shift & mask;
return *this;
}
template<typename T> inline auto& operator/=(const T& source) {
auto value = ((target & mask) >> shift) / source;
target = target & ~mask | value << shift & mask;
return *this;
}
template<typename T> inline auto& operator%=(const T& source) {
auto value = ((target & mask) >> shift) % source;
target = target & ~mask | value << shift & mask;
return *this;
}
template<typename T> inline auto& operator+=(const T& source) {
auto value = ((target & mask) >> shift) + source;
target = target & ~mask | value << shift & mask;
return *this;
}
template<typename T> inline auto& operator-=(const T& source) {
auto value = ((target & mask) >> shift) - source;
target = target & ~mask | value << shift & mask;
return *this;
}
template<typename T> inline auto& operator<<=(const T& source) {
auto value = ((target & mask) >> shift) << source;
target = target & ~mask | value << shift & mask;
return *this;
}
template<typename T> inline auto& operator>>=(const T& source) {
auto value = ((target & mask) >> shift) >> source;
target = target & ~mask | value << shift & mask;
return *this;
}
template<typename T> inline auto& operator&=(const T& source) {
target = target & (~mask | source << shift & mask);
return *this;
}
template<typename T> inline auto& operator^=(const T& source) {
target = target ^ source << shift & mask;
return *this;
}
template<typename T> inline auto& operator|=(const T& source) {
target = target | source << shift & mask;
return *this;
}
private:
type& target;
type mask;
uint shift;
};
}