mirror of https://github.com/bsnes-emu/bsnes.git
37 lines
973 B
C++
37 lines
973 B
C++
namespace Heuristics {
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struct PCEngine : Heuristics {
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PCEngine(vector<uint8_t>& data, string location);
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explicit operator bool() const;
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auto manifest() const -> string;
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private:
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vector<uint8_t>& data;
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string location;
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};
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PCEngine::PCEngine(vector<uint8_t>& data, string location) : data(data), location(location) {
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if((data.size() & 0x1fff) == 512) {
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//remove header if present
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memory::move(&data[0], &data[512], data.size() - 512);
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data.resize(data.size() - 512);
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}
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}
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PCEngine::operator bool() const {
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return (bool)data;
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}
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auto PCEngine::manifest() const -> string {
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string output;
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output.append("game\n");
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output.append(" sha256: ", Hash::SHA256(data).digest(), "\n");
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output.append(" label:", Location::prefix(location), "\n");
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output.append(" name: ", Location::prefix(location), "\n");
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output.append(" board\n");
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output.append(Memory{}.type("ROM").size(data.size()).category("Program").text());
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return output;
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}
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}
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