mirror of https://github.com/bsnes-emu/bsnes.git
54 lines
978 B
C++
54 lines
978 B
C++
#pragma once
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#include <nall/range.hpp>
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namespace nall {
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template<typename T, uint Capacity>
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struct array {
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auto capacity() const -> uint { return Capacity; }
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auto size() const -> uint { return _size; }
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auto reset() -> void {
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for(uint n : range(_size)) _pool.t[n].~T();
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_size = 0;
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}
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auto operator[](uint index) -> T& {
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return _pool.t[index];
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}
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auto operator[](uint index) const -> const T& {
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return _pool.t[index];
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}
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auto append() -> T& {
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new(_pool.t + _size) T;
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return _pool.t[_size++];
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}
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auto append(const T& value) -> void {
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new(_pool.t + _size++) T(value);
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}
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auto append(T&& value) -> void {
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new(_pool.t + _size++) T(move(value));
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}
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auto begin() { return &_pool.t[0]; }
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auto end() { return &_pool.t[_size]; }
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auto begin() const { return &_pool.t[0]; }
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auto end() const { return &_pool.t[_size]; }
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private:
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union U {
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U() {}
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~U() {}
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T t[Capacity];
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} _pool;
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uint _size = 0;
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};
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}
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