mirror of https://github.com/bsnes-emu/bsnes.git
240 lines
4.7 KiB
C++
240 lines
4.7 KiB
C++
struct CPU : Processor::WDC65816, Thread, PPUcounter {
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auto interruptPending() const -> bool override;
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auto pio() const -> uint8;
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auto joylatch() const -> bool;
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auto synchronizing() const -> bool override;
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//cpu.cpp
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CPU();
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static auto Enter() -> void;
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auto main() -> void;
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auto load(Markup::Node) -> bool;
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auto power() -> void;
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//dma.cpp
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auto dmaStep(uint clocks) -> void;
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auto dmaTransferValid(uint8 bbus, uint24 abus) -> bool;
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auto dmaAddressValid(uint24 abus) -> bool;
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auto dmaRead(uint24 abus) -> uint8;
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auto dmaWrite(bool valid, uint addr = 0, uint8 data = 0) -> void;
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auto dmaTransfer(bool direction, uint8 bbus, uint24 abus) -> void;
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inline auto dmaAddressB(uint n, uint channel) -> uint8;
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inline auto dmaAddress(uint n) -> uint24;
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inline auto hdmaAddress(uint n) -> uint24;
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inline auto hdmaIndirectAddress(uint n) -> uint24;
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inline auto dmaEnabledChannels() -> uint;
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inline auto hdmaActive(uint n) -> bool;
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inline auto hdmaActiveAfter(uint s) -> bool;
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inline auto hdmaEnabledChannels() -> uint;
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inline auto hdmaActiveChannels() -> uint;
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auto dmaRun() -> void;
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auto hdmaUpdate(uint n) -> void;
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auto hdmaRun() -> void;
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auto hdmaInitReset() -> void;
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auto hdmaInit() -> void;
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//memory.cpp
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auto idle() -> void override;
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auto read(uint24 addr) -> uint8 override;
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auto write(uint24 addr, uint8 data) -> void override;
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alwaysinline auto speed(uint24 addr) const -> uint;
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auto readDisassembler(uint24 addr) -> uint8 override;
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//io.cpp
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auto readAPU(uint24 addr, uint8 data) -> uint8;
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auto readCPU(uint24 addr, uint8 data) -> uint8;
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auto readDMA(uint24 addr, uint8 data) -> uint8;
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auto writeAPU(uint24 addr, uint8 data) -> void;
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auto writeCPU(uint24 addr, uint8 data) -> void;
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auto writeDMA(uint24 addr, uint8 data) -> void;
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//timing.cpp
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inline auto dmaCounter() const -> uint;
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inline auto joypadCounter() const -> uint;
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auto step(uint clocks) -> void;
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auto scanline() -> void;
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alwaysinline auto aluEdge() -> void;
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alwaysinline auto dmaEdge() -> void;
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alwaysinline auto lastCycle() -> void;
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//irq.cpp
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alwaysinline auto pollInterrupts() -> void;
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auto nmitimenUpdate(uint8 data) -> void;
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auto rdnmi() -> bool;
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auto timeup() -> bool;
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alwaysinline auto nmiTest() -> bool;
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alwaysinline auto irqTest() -> bool;
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//joypad.cpp
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auto joypadEdge() -> void;
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//serialization.cpp
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auto serialize(serializer&) -> void;
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uint8 wram[128 * 1024];
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vector<Thread*> coprocessors;
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vector<Thread*> peripherals;
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private:
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uint version = 2; //allowed: 1, 2
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uint clockCounter;
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struct Status {
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bool interruptPending;
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uint clockCount;
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uint lineClocks;
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//timing
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bool irqLock;
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uint dramRefreshPosition;
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bool dramRefreshed;
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uint hdmaInitPosition;
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bool hdmaInitTriggered;
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uint hdmaPosition;
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bool hdmaTriggered;
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bool nmiValid;
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bool nmiLine;
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bool nmiTransition;
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bool nmiPending;
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bool nmiHold;
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bool irqValid;
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bool irqLine;
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bool irqTransition;
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bool irqPending;
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bool irqHold;
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bool powerPending;
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bool resetPending;
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//DMA
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bool dmaActive;
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uint dmaClocks;
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bool dmaPending;
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bool hdmaPending;
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bool hdmaMode; //0 = init, 1 = run
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//auto joypad polling
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bool autoJoypadActive;
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bool autoJoypadLatch;
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uint autoJoypadCounter;
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} status;
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struct IO {
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//$2181-$2183
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uint17 wramAddress;
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//$4016-$4017
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bool joypadStrobeLatch;
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//$4200
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bool nmiEnabled;
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bool hirqEnabled;
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bool virqEnabled;
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bool autoJoypadPoll;
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//$4201
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uint8 pio;
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//$4202-$4203
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uint8 wrmpya;
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uint8 wrmpyb;
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//$4204-$4206
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uint16 wrdiva;
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uint8 wrdivb;
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//$4207-$420a
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uint9 hirqPos;
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uint9 virqPos;
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//$420d
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uint romSpeed;
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//$4214-$4217
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uint16 rddiv;
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uint16 rdmpy;
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//$4218-$421f
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uint16 joy1;
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uint16 joy2;
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uint16 joy3;
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uint16 joy4;
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} io;
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struct ALU {
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uint mpyctr;
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uint divctr;
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uint shift;
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} alu;
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struct Channel {
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//$420b
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bool dmaEnabled;
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//$420c
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bool hdmaEnabled;
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//$43x0
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bool direction;
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bool indirect;
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bool unused;
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bool reverseTransfer;
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bool fixedTransfer;
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uint3 transferMode;
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//$43x1
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uint8 targetAddress;
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//$43x2-$43x3
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uint16 sourceAddress;
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//$43x4
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uint8 sourceBank;
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//$43x5-$43x6
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union {
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uint16 transferSize;
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uint16 indirectAddress;
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};
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//$43x7
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uint8 indirectBank;
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//$43x8-$43x9
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uint16 hdmaAddress;
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//$43xa
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uint8 lineCounter;
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//$43xb/$43xf
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uint8 unknown;
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//internal state
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bool hdmaCompleted;
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bool hdmaDoTransfer;
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Channel() : transferSize(0) {}
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} channel[8];
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struct Pipe {
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bool valid;
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uint addr;
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uint8 data;
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} pipe;
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};
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extern CPU cpu;
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