mirror of https://github.com/bsnes-emu/bsnes.git
da5263bfc3
byuu says: - phoenix supports onActivate, or return key pressed, on text boxes - phoenix supports setGeometry() on all widgets - input settings can now map analog axes and analog buttons - analog button support is simplified over bsnes/Qt, and it supports the trigger inversion you see between Xbox 360 and Thrustmaster controllers - load cartridge window lets you press enter in the path box to select the folder, but currently allows invalid folders (makes list empty) - load cartridge won't reset your view if the folder doesn't change - this means the last ROM you loaded is highlighted the next time you go to load cartridge; you're welcome, FitzRoy :P - removed quit system menu option - added dummy controller port system menu options, there's no code behind them yet - added power/reset menu options, dropped the power checkbox in favor of a standard power cycle option, removes unnecessary complexity - added video mode scaling, 1x to 5x; and aspect ratio correction - added video mode smooth toggle - added audio settings panel with volume and input frequency adjustment - config file is where you can control output frequency and latency, they are too niche for a GUI - fixed a realpath() crash on Linux when the bsnes binary was in /usr/bin |
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bsnes | ||
snesfilter | ||
snesreader | ||
supergameboy |