mirror of https://github.com/bsnes-emu/bsnes.git
62 lines
1.5 KiB
C++
Executable File
62 lines
1.5 KiB
C++
Executable File
#if defined(Hiro_Frame)
|
|
|
|
namespace hiro {
|
|
|
|
auto pFrame::construct() -> void {
|
|
hwnd = CreateWindowEx(
|
|
//WS_EX_TRANSPARENT fixes rendering issues caused by Windows using WS_CLIPCHILDREN
|
|
WS_EX_TRANSPARENT, L"BUTTON", L"",
|
|
WS_CHILD | BS_GROUPBOX,
|
|
0, 0, 0, 0, _parentHandle(), nullptr, GetModuleHandle(0), 0);
|
|
pWidget::construct();
|
|
setText(state().text);
|
|
}
|
|
|
|
auto pFrame::destruct() -> void {
|
|
DestroyWindow(hwnd);
|
|
}
|
|
|
|
auto pFrame::append(sSizable sizable) -> void {
|
|
}
|
|
|
|
auto pFrame::remove(sSizable sizable) -> void {
|
|
}
|
|
|
|
auto pFrame::setEnabled(bool enabled) -> void {
|
|
if(auto& sizable = state().sizable) sizable->setEnabled(sizable->enabled());
|
|
pWidget::setEnabled(enabled);
|
|
}
|
|
|
|
auto pFrame::setGeometry(Geometry geometry) -> void {
|
|
bool empty = !state().text;
|
|
auto size = pFont::size(hfont, state().text);
|
|
//offsets are based on the default Windows 10 theme
|
|
pWidget::setGeometry({
|
|
geometry.x(),
|
|
geometry.y() - (empty ? 6_sy : 3_sy),
|
|
geometry.width(),
|
|
geometry.height() + (empty ? 7_sy : 4_sy)
|
|
});
|
|
if(auto& sizable = state().sizable) {
|
|
sizable->setGeometry({
|
|
geometry.x() + 5_sx,
|
|
geometry.y() + (empty ? 5_sy : size.height()),
|
|
geometry.width() - 10_sx,
|
|
geometry.height() - (empty ? 10_sy : size.height() + 5_sy)
|
|
});
|
|
}
|
|
}
|
|
|
|
auto pFrame::setText(const string& text) -> void {
|
|
SetWindowText(hwnd, utf16_t(text));
|
|
}
|
|
|
|
auto pFrame::setVisible(bool visible) -> void {
|
|
if(auto& sizable = state().sizable) sizable->setVisible(sizable->visible());
|
|
pWidget::setVisible(visible);
|
|
}
|
|
|
|
}
|
|
|
|
#endif
|