bsnes/higan/phoenix/core/state.hpp

286 lines
3.9 KiB
C++
Executable File

struct OS::State {
string name;
State() {
}
} osState;
struct Timer::State {
bool enabled;
unsigned milliseconds;
State() {
enabled = false;
milliseconds = 0;
}
};
struct Window::State {
bool backgroundColorOverride;
Color backgroundColor;
bool fullScreen;
Geometry geometry;
bool ignore;
set<Layout&> layout;
set<Menu&> menu;
string menuFont;
bool menuVisible;
bool modal;
bool resizable;
string statusFont;
string statusText;
bool statusVisible;
string title;
bool visible;
set<Widget&> widget;
string widgetFont;
State() {
backgroundColorOverride = false;
backgroundColor = {0, 0, 0, 255};
fullScreen = false;
geometry = {128, 128, 256, 256};
ignore = false;
menuVisible = false;
modal = false;
resizable = true;
statusVisible = false;
visible = false;
}
};
struct Action::State {
bool enabled;
Menu *menu;
bool visible;
Window *window;
State() {
enabled = true;
menu = 0;
visible = true;
window = 0;
}
};
struct Menu::State {
set<Action&> action;
nall::image image;
string text;
State() : image(0, 32, 255u << 24, 255u << 16, 255u << 8, 255u << 0) {
}
};
struct Item::State {
nall::image image;
string text;
State() : image(0, 32, 255u << 24, 255u << 16, 255u << 8, 255u << 0) {
}
};
struct CheckItem::State {
bool checked;
string text;
State() {
checked = false;
}
};
struct RadioItem::State {
bool checked;
set<RadioItem&> group;
string text;
State() {
checked = true;
}
};
struct Sizable::State {
Layout *layout;
Window *window;
State() {
layout = 0;
window = 0;
}
};
struct Layout::State {
State() {
}
};
struct Widget::State {
bool abstract;
bool enabled;
string font;
Geometry geometry;
bool visible;
State() {
abstract = false;
enabled = true;
geometry = {0, 0, 0, 0};
visible = true;
}
};
struct Button::State {
nall::image image;
Orientation orientation;
string text;
State() : image(0, 32, 255u << 24, 255u << 16, 255u << 8, 255u << 0) {
}
};
struct Canvas::State {
uint32_t *data;
unsigned width;
unsigned height;
State() {
data = nullptr;
width = 256;
height = 256;
}
};
struct CheckBox::State {
bool checked;
string text;
State() {
checked = false;
}
};
struct ComboBox::State {
unsigned selection;
vector<string> text;
State() {
selection = 0;
}
};
struct HexEdit::State {
unsigned columns;
unsigned length;
unsigned offset;
unsigned rows;
State() {
columns = 16;
length = 0;
offset = 0;
rows = 16;
}
};
struct HorizontalScrollBar::State {
unsigned length;
unsigned position;
State() {
length = 101;
position = 0;
}
};
struct HorizontalSlider::State {
unsigned length;
unsigned position;
State() {
length = 101;
position = 0;
}
};
struct Label::State {
string text;
};
struct LineEdit::State {
bool editable;
string text;
State() {
editable = true;
}
};
struct ListView::State {
bool checkable;
vector<bool> checked;
lstring headerText;
bool headerVisible;
vector<vector<nall::image>> image;
bool selected;
unsigned selection;
vector<lstring> text;
State() {
checkable = false;
headerVisible = false;
selected = false;
selection = 0;
}
};
struct ProgressBar::State {
unsigned position;
State() {
position = 0;
}
};
struct RadioBox::State {
bool checked;
set<RadioBox&> group;
string text;
State() {
checked = true;
}
};
struct TextEdit::State {
unsigned cursorPosition;
bool editable;
string text;
bool wordWrap;
State() {
cursorPosition = 0;
editable = true;
wordWrap = true;
}
};
struct VerticalScrollBar::State {
unsigned length;
unsigned position;
State() {
length = 101;
position = 0;
}
};
struct VerticalSlider::State {
unsigned length;
unsigned position;
State() {
length = 101;
position = 0;
}
};