mirror of https://github.com/bsnes-emu/bsnes.git
d87a0f633d
byuu says: - bsnes: added video filters from bsnes v082 - bsnes: added ZSNES snow effect option when games paused or unloaded (no, I'm not joking) - bsnes: added 7-zip support (LZMA 19.00 SDK) [Recent higan WIPs have also mentioned bsnes changes, although the higan code no longer includes the bsnes code. These changes include: - higan, bsnes: added EXLOROM, EXLOROM-RAM, EXHIROM mappings - higan, bsnes: focus the viewport after leaving fullscreen exclusive mode - bsnes: re-added mightymo's cheat code database - bsnes: improved make install rules for the game and cheat code databases - bsnes: delayed construction of hiro::Window objects to properly show bsnes window icons - Ed.] |
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bsnes | ||
firmware | ||
hiro | ||
icarus | ||
libco | ||
nall | ||
ruby | ||
shaders | ||
sourcery | ||
.gitignore | ||
.gitlab-ci.yml | ||
CONTRIBUTING.md | ||
GPLv3.txt | ||
LICENSE.txt | ||
README.md |
README.md
The unofficial bsnes repository
bsnes emulates the Super Famicom and Super Nintendo consoles, including various peripherals, allowing you to play classic games on a modern general-purpose computer.
The name "bsnes" originally referred to a standalone SNES emulator. Later, bsnes added support for other classic game consoles, then in v091 it was renamed "higan". higan still exists, and still includes SNES emulation, but for people who don't want or need all the other emulators, as of v107 the SNES emulation is once again available on its own as "bsnes".
Basically,
apart from .gitignore
files,
anything in the
bsnes,
hiro,
icarus,
libco,
nall,
ruby,
or shaders
directories should be exactly as it appeared in official releases.
Everything else has been added for various reasons.
Official bsnes resources
Unofficial higan resources
- Unofficial forum
- Source code repository archives official bsnes and higan releases and WIP snapshots since approximately v067r21
- Latest WIP build for Windows