.. |
apu.c
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Added channel 1 and 2, fixed accuracy issues with channel 3
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2017-07-27 23:11:33 +03:00 |
apu.h
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Added channel 1 and 2, fixed accuracy issues with channel 3
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2017-07-27 23:11:33 +03:00 |
camera.c
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Todo cleanup
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2017-05-27 17:30:12 +03:00 |
camera.h
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Stabilizing API: New joypad, debugger and reset APIs; internal APIs and direct struct access are no longer available without defining GB_INTERNAL. The SDL port uses the new “public” APIs, as well as most of the non-debug Cocoa code.
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2017-04-17 20:16:17 +03:00 |
debugger.c
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Fixed the first item in the backtrace command
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2017-06-03 16:19:39 +03:00 |
debugger.h
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Added side view to Cocoa debugger
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2017-05-26 20:16:19 +03:00 |
display.c
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Misc minor fixes, fixes several Mooneye-GB tests
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2017-06-21 20:39:23 +03:00 |
display.h
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New APIs, Document.m no longer requires GB_INTERNAL, fixed a bug where the sprite viewer showed incorrect sprites for some CGB exclusive games.
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2017-04-19 23:26:39 +03:00 |
gb.c
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2MHz audio downscaling support. Implemented NR50 and NR51.
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2017-07-21 23:17:48 +03:00 |
gb.h
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Added channel 1 and 2, fixed accuracy issues with channel 3
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2017-07-27 23:11:33 +03:00 |
gb_struct_def.h
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Stabilizing API: New joypad, debugger and reset APIs; internal APIs and direct struct access are no longer available without defining GB_INTERNAL. The SDL port uses the new “public” APIs, as well as most of the non-debug Cocoa code.
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2017-04-17 20:16:17 +03:00 |
joypad.c
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Stabilizing API: New joypad, debugger and reset APIs; internal APIs and direct struct access are no longer available without defining GB_INTERNAL. The SDL port uses the new “public” APIs, as well as most of the non-debug Cocoa code.
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2017-04-17 20:16:17 +03:00 |
joypad.h
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Stabilizing API: New joypad, debugger and reset APIs; internal APIs and direct struct access are no longer available without defining GB_INTERNAL. The SDL port uses the new “public” APIs, as well as most of the non-debug Cocoa code.
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2017-04-17 20:16:17 +03:00 |
mbc.c
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Forgot to amend the last commit, it was broken.
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2017-06-21 01:07:11 +03:00 |
mbc.h
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Stabilizing API: New joypad, debugger and reset APIs; internal APIs and direct struct access are no longer available without defining GB_INTERNAL. The SDL port uses the new “public” APIs, as well as most of the non-debug Cocoa code.
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2017-04-17 20:16:17 +03:00 |
memory.c
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Complete rewrite of the APU. Channel 3 is complete and passes all the relevant tests from blargg’s suite, as well as PCM34-based tests. Actual sound output is basic and limited, though.
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2017-07-21 19:06:55 +03:00 |
memory.h
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Stabilizing API: New joypad, debugger and reset APIs; internal APIs and direct struct access are no longer available without defining GB_INTERNAL. The SDL port uses the new “public” APIs, as well as most of the non-debug Cocoa code.
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2017-04-17 20:16:17 +03:00 |
printer.c
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Printer compression support
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2017-01-20 23:00:02 +02:00 |
printer.h
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Stabilizing API: New joypad, debugger and reset APIs; internal APIs and direct struct access are no longer available without defining GB_INTERNAL. The SDL port uses the new “public” APIs, as well as most of the non-debug Cocoa code.
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2017-04-17 20:16:17 +03:00 |
save_state.c
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Added API to load/save states from RAM
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2017-06-14 00:23:34 +03:00 |
save_state.h
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Added API to load/save states from RAM
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2017-06-14 00:23:34 +03:00 |
symbol_hash.c
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Cleanup
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2017-05-24 21:44:43 +03:00 |
symbol_hash.h
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Stabilizing API: New joypad, debugger and reset APIs; internal APIs and direct struct access are no longer available without defining GB_INTERNAL. The SDL port uses the new “public” APIs, as well as most of the non-debug Cocoa code.
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2017-04-17 20:16:17 +03:00 |
timing.c
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Added channel 1 and 2, fixed accuracy issues with channel 3
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2017-07-27 23:11:33 +03:00 |
timing.h
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More accurate FPS capping that tracks time correctly even when the screen is off. Should also support restarting the LCD during blank to increase FPS to 63.
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2017-04-21 16:00:53 +03:00 |
z80_cpu.c
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Fix undefined behavior (sequence point modification). GCC 4.6.4 compiles the code incorrectly without this fix.
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2017-07-16 21:08:07 -04:00 |
z80_cpu.h
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Stabilizing API: New joypad, debugger and reset APIs; internal APIs and direct struct access are no longer available without defining GB_INTERNAL. The SDL port uses the new “public” APIs, as well as most of the non-debug Cocoa code.
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2017-04-17 20:16:17 +03:00 |
z80_disassembler.c
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Stabilizing API: New joypad, debugger and reset APIs; internal APIs and direct struct access are no longer available without defining GB_INTERNAL. The SDL port uses the new “public” APIs, as well as most of the non-debug Cocoa code.
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2017-04-17 20:16:17 +03:00 |