mirror of https://github.com/bsnes-emu/bsnes.git
41 lines
1.1 KiB
C++
Executable File
41 lines
1.1 KiB
C++
Executable File
static void CheckBox_toggle(CheckBox *self) {
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self->state.checked = self->checked();
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if(self->p.locked == false && self->onToggle) self->onToggle();
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}
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bool pCheckBox::checked() {
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return gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(gtkWidget));
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}
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Geometry pCheckBox::minimumGeometry() {
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Geometry geometry = pFont::geometry(widget.state.font, checkBox.state.text);
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return { 0, 0, geometry.width + 28, geometry.height + 4 };
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}
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void pCheckBox::setChecked(bool checked) {
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locked = true;
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gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(gtkWidget), checked);
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locked = false;
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}
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void pCheckBox::setText(const string &text) {
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gtk_button_set_label(GTK_BUTTON(gtkWidget), text);
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}
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void pCheckBox::constructor() {
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gtkWidget = gtk_check_button_new_with_label("");
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g_signal_connect_swapped(G_OBJECT(gtkWidget), "toggled", G_CALLBACK(CheckBox_toggle), (gpointer)&checkBox);
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setChecked(checkBox.state.checked);
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setText(checkBox.state.text);
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}
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void pCheckBox::destructor() {
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gtk_widget_destroy(gtkWidget);
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}
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void pCheckBox::orphan() {
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destructor();
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constructor();
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}
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