bsnes is a Super Nintendo (SNES) emulator focused on performance, features, and ease of use.
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Tim Allen cec33c1d0f Update to v096r07 release.
byuu says:

Changelog:
- configuration files are now stored in localpath() instead of configpath()
- Video gamma/saturation/luminance sliders are gone now, sorry
- added Video Filter->Blur Emulation [1]
- added Video Filter->Scanline Emulation [2]
- improvements to GBA audio emulation (fixes Minish Cap) [Jonas Quinn]

[1] For the Famicom, this does nothing. For the Super Famicom, this
performs horizontal blending for proper pseudo-hires translucency. For
the Game Boy, Game Boy Color, and Game Boy Advance, this performs
interframe blending (each frame is the average of the current and
previous frame), which is important for things like the GBVideoPlayer.

[2] Right now, this only applies to the Super Famicom, but it'll come to
the Famicom in the future. For the Super Famicom, this option doesn't
just add scanlines, it simulates the phosphor decay that's visible in
interlace mode. If you observe an interlaced game like RPM Racing on
a real SNES, you'll notice that even on perfectly still screens, the
image appears to shake. This option emulates that effect.

Note 1: the buffering right now is a little sub-optimal, so there will
be a slight speed hit with this new support. Since the core is now
generating native ARGB8888 colors, it might as well call out to the
interface to lock/unlock/refresh the video, that way it can render
directly to the screen. Although ... that might not be such a hot idea,
since the GBx interframe blending reads from the target buffer, and that
tends to be a catastrophic option for performance.

Note 2: the balanced and performance profiles for the SNES are
completely busted again. This WIP took 6 1/2 hours, and I'm exhausted.
Very much not looking forward to working on those, since those two have
all kinds of fucked up speedup tricks for non-interlaced and/or
non-hires video modes.

Note 3: if you're on Windows and you saved your system folders somewhere
else, now'd be a good time to move them to %localappdata%/higan
2016-01-15 21:07:57 +11:00
higan Update to v096r07 release. 2016-01-15 21:07:57 +11:00
hiro Update to v096r04 release. 2016-01-11 21:31:30 +11:00
icarus Update to v096r06 release. 2016-01-15 21:07:37 +11:00
libco Update to v096r02 (OS X Preview for Developers) release. 2016-01-07 19:17:15 +11:00
nall Update to v096r07 release. 2016-01-15 21:07:57 +11:00
ruby Update to 20160106 OS X Preview for Developers release. 2016-01-07 19:17:15 +11:00
shaders Update to v095r02 release. 2015-11-10 22:07:34 +11:00