bsnes/higan/gba/cartridge
Tim Allen 3bcf3c24c9 Update to v102r20 release.
byuu says:

Changelog:

  - nall: `#undef OUT` on Windows platform
  - GBA: add missing CPU prefetch state to serialization (this was
    breaking serialization in games using ROM prefetch)
  - GBA: reset all PPU data in the power() function (some things were
    missing before, causing issues on reset)
  - GBA: restored horizontal mosaic emulation to the new pixel-based
    renderer
  - GBA: fixed tilemap background horizontal flipping (Legend of Spyro -
    warning screen)
  - GBA: fixed d8 bits of scroll registers (ATV - Thunder Ridge Racers -
    menu screen)
  - SFC: DRAM refresh ticks the ALU MUL/DIV registers five steps forward
    [reported by kevtris]
  - SFC: merged dmaCounter and autoJoypadCounter into new shared
    clockCounter
      - left stub for old dmaCounter so that I can do some traces to
        ensure the new code's 100% identical

GBA save states would have been broken since whenever I emulated ROM
prefetch. I guess not many people are using the GBA core ...
2017-06-06 11:39:27 +10:00
..
cartridge.cpp Update to v101r31 release. 2017-01-13 12:15:45 +11:00
cartridge.hpp Update to v099r08 release. 2016-06-24 22:16:53 +10:00
eeprom.cpp Update to v102r20 release. 2017-06-06 11:39:27 +10:00
flash.cpp Update to v102r20 release. 2017-06-06 11:39:27 +10:00
memory.hpp Update to v096r01 release. 2015-12-30 17:54:59 +11:00
mrom.cpp Update to v102r20 release. 2017-06-06 11:39:27 +10:00
serialization.cpp Update to v102r20 release. 2017-06-06 11:39:27 +10:00
sram.cpp Update to v102r20 release. 2017-06-06 11:39:27 +10:00