mirror of https://github.com/bsnes-emu/bsnes.git
![]() byuu says: Added all of the above fixes and changes. [A lot of individual fixes for the ARM core from Cydrak - Ed.] Also new is pipeline_decode() to fetch data, and IME/IE/IF support, and an ARM::processor.irqline flag that triggers IRQs at 0x18. Only Vblank is hooked up, which is what SWI 4 was waiting on previously. I'm sure my interrupt support is horribly broken and wrong. I was never able to really figure out IE/IF on the Game Boy, so there's no question this is even worse. It's now going crazy and writing 0 to IE forever now after the Vblank IRQ triggers. |
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snesshader |