mirror of https://github.com/bsnes-emu/bsnes.git
557 lines
22 KiB
C++
557 lines
22 KiB
C++
namespace Heuristics {
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struct SuperFamicom {
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SuperFamicom(vector<uint8_t>& data, string location);
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explicit operator bool() const;
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auto manifest() const -> string;
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auto region() const -> string;
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auto revision() const -> string;
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auto board() const -> string;
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auto title() const -> string;
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auto serial() const -> string;
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auto romSize() const -> uint;
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auto programRomSize() const -> uint;
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auto dataRomSize() const -> uint;
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auto expansionRomSize() const -> uint;
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auto firmwareRomSize() const -> uint;
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auto ramSize() const -> uint;
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auto expansionRamSize() const -> uint;
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auto nonVolatile() const -> bool;
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private:
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auto size() const -> uint { return data.size(); }
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auto scoreHeader(uint address) -> uint;
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auto firmwareARM() const -> string;
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auto firmwareEXNEC() const -> string;
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auto firmwareGB() const -> string;
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auto firmwareHITACHI() const -> string;
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auto firmwareNEC() const -> string;
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vector<uint8_t>& data;
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string location;
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uint headerAddress = 0;
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};
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SuperFamicom::SuperFamicom(vector<uint8_t>& data, string location) : data(data), location(location) {
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if((size() & 0x7fff) == 512) {
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//remove header if present
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memory::move(&data[0], &data[512], size() - 512);
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data.resize(size() - 512);
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}
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if(size() < 0x8000) return; //ignore images too small to be valid
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uint LoROM = scoreHeader( 0x7fb0);
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uint HiROM = scoreHeader( 0xffb0);
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uint ExLoROM = scoreHeader(0x407fb0);
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uint ExHiROM = scoreHeader(0x40ffb0);
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if(ExLoROM) ExLoROM += 4;
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if(ExHiROM) ExHiROM += 4;
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if(LoROM >= HiROM && LoROM >= ExLoROM && LoROM >= ExHiROM) headerAddress = 0x7fb0;
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else if(HiROM >= ExLoROM && HiROM >= ExHiROM) headerAddress = 0xffb0;
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else if(ExLoROM >= ExHiROM) headerAddress = 0x407fb0;
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else headerAddress = 0x40ffb0;
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}
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SuperFamicom::operator bool() const {
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return headerAddress;
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}
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auto SuperFamicom::manifest() const -> string {
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if(!operator bool()) return {};
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string output;
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output.append("game\n");
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output.append(" sha256: ", Hash::SHA256(data).digest(), "\n");
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output.append(" label: ", Location::prefix(location), "\n");
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output.append(" name: ", Location::prefix(location), "\n");
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output.append(" title: ", title(), "\n");
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output.append(" region: ", region(), "\n");
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output.append(" revision: ", revision(), "\n");
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output.append(" board: ", board(), "\n");
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auto board = this->board().trimRight("#A", 1L).split("-");
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if(auto size = romSize()) {
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if(board(0) == "SPC7110" && size > 0x100000) {
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output.append(Memory{}.type("ROM").size(0x100000).content("Program").text());
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output.append(Memory{}.type("ROM").size(size - 0x100000).content("Data").text());
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} else if(board(0) == "EXSPC7110" && size == 0x700000) {
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//Tengai Maykou Zero (fan translation)
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output.append(Memory{}.type("ROM").size(0x100000).content("Program").text());
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output.append(Memory{}.type("ROM").size(0x500000).content("Data").text());
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output.append(Memory{}.type("ROM").size(0x100000).content("Expansion").text());
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} else {
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output.append(Memory{}.type("ROM").size(size).content("Program").text());
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}
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}
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if(auto size = ramSize()) {
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output.append(Memory{}.type("RAM").size(size).content("Save").text());
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}
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if(auto size = expansionRamSize()) {
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output.append(Memory{}.type("RAM").size(size).content("Save").text());
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}
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if(0) {
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} else if(board(0) == "ARM") {
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output.append(Memory{}.type("ROM").size(0x20000).content("Program").manufacturer("SETA").architecture("ARM6").identifier(firmwareARM()).text());
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output.append(Memory{}.type("ROM").size( 0x8000).content("Data" ).manufacturer("SETA").architecture("ARM6").identifier(firmwareARM()).text());
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output.append(Memory{}.type("RAM").size( 0x4000).content("Data" ).manufacturer("SETA").architecture("ARM6").identifier(firmwareARM()).isVolatile().text());
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output.append(Oscillator{}.frequency(21'440'000).text());
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} else if(board(0) == "BS" && board(1) == "MCC") {
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output.append(Memory{}.type("RAM").size(0x80000).content("Download").text());
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} else if(board(0) == "EXNEC") {
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output.append(Memory{}.type("ROM").size(0xc000).content("Program").manufacturer("NEC").architecture("uPD96050").identifier(firmwareEXNEC()).text());
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output.append(Memory{}.type("ROM").size(0x1000).content("Data" ).manufacturer("NEC").architecture("uPD96050").identifier(firmwareEXNEC()).text());
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output.append(Memory{}.type("RAM").size(0x1000).content("Data" ).manufacturer("NEC").architecture("uPD96050").identifier(firmwareEXNEC()).text());
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output.append(Oscillator{}.frequency(firmwareEXNEC() == "ST010" ? 11'000'000 : 15'000'000).text());
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} else if(board(0) == "GB") {
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output.append(Memory{}.type("ROM").size(0x100).content("Boot").manufacturer("Nintendo").architecture("LR35902").identifier(firmwareGB()).text());
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if(firmwareGB() == "SGB2")
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output.append(Oscillator{}.frequency(20'971'520).text());
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} else if(board(0) == "GSU") {
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//todo: MARIO CHIP 1 uses CPU oscillator
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output.append(Oscillator{}.frequency(21'440'000).text());
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} else if(board(0) == "HITACHI") {
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output.append(Memory{}.type("ROM").size(0xc00).content("Data").manufacturer("Hitachi").architecture("HG51BS169").identifier(firmwareHITACHI()).text());
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output.append(Memory{}.type("RAM").size(0xc00).content("Data").manufacturer("Hitachi").architecture("HG51BS169").identifier(firmwareHITACHI()).isVolatile().text());
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output.append(Oscillator{}.frequency(20'000'000).text());
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} else if(board(0) == "NEC") {
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output.append(Memory{}.type("ROM").size(0x1800).content("Program").manufacturer("NEC").architecture("uPD7725").identifier(firmwareNEC()).text());
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output.append(Memory{}.type("ROM").size( 0x800).content("Data" ).manufacturer("NEC").architecture("uPD7725").identifier(firmwareNEC()).text());
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output.append(Memory{}.type("RAM").size( 0x200).content("Data" ).manufacturer("NEC").architecture("uPD7725").identifier(firmwareNEC()).isVolatile().text());
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output.append(Oscillator{}.frequency(7'600'000).text());
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} else if(board(0) == "SA1" || board(1) == "SA1") { //SA1-* or BS-SA1-*
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output.append(Memory{}.type("RAM").size(0x800).content("Internal").isVolatile().text());
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}
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if(board.right() == "EPSONRTC") {
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output.append(Memory{}.type("RTC").size(0x10).content("Time").manufacturer("Epson").text());
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} else if(board.right() == "SHARPRTC") {
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output.append(Memory{}.type("RTC").size(0x10).content("Time").manufacturer("Sharp").text());
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}
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return output;
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}
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auto SuperFamicom::region() const -> string {
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string region;
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char A = data[headerAddress + 0x02]; //game type
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char B = data[headerAddress + 0x03]; //game code
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char C = data[headerAddress + 0x04]; //game code
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char D = data[headerAddress + 0x05]; //region code (new; sometimes ambiguous)
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auto E = data[headerAddress + 0x29]; //region code (old)
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auto valid = [](char n) { return (n >= '0' && n <= '9') || (n >= 'A' && n <= 'Z'); };
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if(data[headerAddress + 0x2a] == 0x33 && valid(A) && valid(B) & valid(C) & valid(D)) {
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string code{A, B, C, D};
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if(D == 'B') region = {"SNS-", code, "-BRA"};
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if(D == 'C') region = {"SNSN-", code, "-ROC"};
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if(D == 'D') region = {"SNSP-", code, "-NOE"};
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if(D == 'E') region = {"SNS-", code, "-USA"};
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if(D == 'F') region = {"SNSP-", code, "-FRA"};
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if(D == 'H') region = {"SNSP-", code, "-HOL"};
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if(D == 'I') region = {"SNSP-", code, "-ITA"};
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if(D == 'J') region = {"SHVC-", code, "-JPN"};
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if(D == 'K') region = {"SNSN-", code, "-KOR"};
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if(D == 'N') region = {"SNS-", code, "-CAN"};
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if(D == 'P') region = {"SNSP-", code, "-EUR"};
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if(D == 'S') region = {"SNSP-", code, "-ESP"};
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if(D == 'U') region = {"SNSP-", code, "-AUS"};
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if(D == 'W') region = {"SNSP-", code, "-SCN"};
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}
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if(!region) {
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if(E == 0x00) region = {"JPN"};
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if(E == 0x01) region = {"USA"};
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if(E == 0x02) region = {"EUR"};
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if(E == 0x03) region = {"SCN"};
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if(E == 0x06) region = {"FRA"};
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if(E == 0x07) region = {"HOL"};
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if(E == 0x08) region = {"ESP"};
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if(E == 0x09) region = {"NOE"};
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if(E == 0x0a) region = {"ITA"};
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if(E == 0x0b) region = {"ROC"};
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if(E == 0x0d) region = {"KOR"};
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if(E == 0x0f) region = {"CAN"};
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if(E == 0x10) region = {"BRA"};
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if(E == 0x11) region = {"AUS"};
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}
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return region ? region : "NTSC";
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}
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auto SuperFamicom::revision() const -> string {
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string revision;
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char A = data[headerAddress + 0x02]; //game type
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char B = data[headerAddress + 0x03]; //game code
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char C = data[headerAddress + 0x04]; //game code
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char D = data[headerAddress + 0x05]; //region code (new; sometimes ambiguous)
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auto E = data[headerAddress + 0x29]; //region code (old)
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uint F = data[headerAddress + 0x2b]; //revision code
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auto valid = [](char n) { return (n >= '0' && n <= '9') || (n >= 'A' && n <= 'Z'); };
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if(data[headerAddress + 0x2a] == 0x33 && valid(A) && valid(B) & valid(C) & valid(D)) {
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string code{A, B, C, D};
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if(D == 'B') revision = {"SNS-", code, "-", F};
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if(D == 'C') revision = {"SNSN-", code, "-", F};
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if(D == 'D') revision = {"SNSP-", code, "-", F};
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if(D == 'E') revision = {"SNS-", code, "-", F};
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if(D == 'F') revision = {"SNSP-", code, "-", F};
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if(D == 'H') revision = {"SNSP-", code, "-", F};
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if(D == 'I') revision = {"SNSP-", code, "-", F};
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if(D == 'J') revision = {"SHVC-", code, "-", F};
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if(D == 'K') revision = {"SNSN-", code, "-", F};
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if(D == 'N') revision = {"SNS-", code, "-", F};
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if(D == 'P') revision = {"SNSP-", code, "-", F};
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if(D == 'S') revision = {"SNSP-", code, "-", F};
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if(D == 'U') revision = {"SNSP-", code, "-", F};
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if(D == 'W') revision = {"SNSP-", code, "-", F};
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}
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if(!revision) {
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revision = {"1.", F};
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}
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return revision ? revision : string{"1.", F};
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}
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//format: [slot]-[coprocessor]-[mapper]-[ram]-[rtc]
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auto SuperFamicom::board() const -> string {
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string board;
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auto mapMode = data[headerAddress + 0x25];
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auto cartridgeTypeLo = data[headerAddress + 0x26] & 15;
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auto cartridgeTypeHi = data[headerAddress + 0x26] >> 4;
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auto cartridgeSubType = data[headerAddress + 0x0f];
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string mode;
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if(mapMode == 0x20 || mapMode == 0x30) mode = "LOROM-";
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if(mapMode == 0x21 || mapMode == 0x31) mode = "HIROM-";
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if(mapMode == 0x22 || mapMode == 0x32) mode = "SDD1-";
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if(mapMode == 0x23 || mapMode == 0x33) mode = "SA1-";
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if(mapMode == 0x25 || mapMode == 0x35) mode = "EXHIROM-";
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if(mapMode == 0x2a || mapMode == 0x3a) mode = "SPC7110-";
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//many games will store an extra title character, overwriting the map mode
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//further, ExLoROM mode is unofficial, and lacks a mapping mode value
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if(!mode) {
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if(headerAddress == 0x7fb0) mode = "LOROM-";
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if(headerAddress == 0xffb0) mode = "HIROM-";
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if(headerAddress == 0x407fb0) mode = "EXLOROM-";
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if(headerAddress == 0x40ffb0) mode = "EXHIROM-";
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}
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bool epsonRTC = false;
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bool sharpRTC = false;
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if(serial() == "A9PJ") {
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//Sufami Turbo (JPN)
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board.append("ST-", mode);
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} else if(serial() == "ZBSJ") {
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//BS-X: Sore wa Namae o Nusumareta Machi no Monogatari (JPN)
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board.append("BS-MCC-");
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} else if(serial() == "042J") {
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//Super Game Boy 2
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board.append("GB-", mode);
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} else if(serial().match("Z??J")) {
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board.append("BS-", mode);
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} else if(cartridgeTypeLo >= 0x3) {
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if(cartridgeTypeHi == 0x0) board.append("NEC-", mode);
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if(cartridgeTypeHi == 0x1) board.append("GSU-");
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if(cartridgeTypeHi == 0x2) board.append("OBC1-", mode);
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if(cartridgeTypeHi == 0x3) board.append("SA1-");
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if(cartridgeTypeHi == 0x4) board.append("SDD1-");
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if(cartridgeTypeHi == 0x5) board.append(mode), sharpRTC = true;
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if(cartridgeTypeHi == 0xe && cartridgeTypeLo == 0x3) board.append("GB-", mode);
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if(cartridgeTypeHi == 0xf && cartridgeTypeLo == 0x5 && cartridgeSubType == 0x00) board.append("SPC7110-");
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if(cartridgeTypeHi == 0xf && cartridgeTypeLo == 0x9 && cartridgeSubType == 0x00) board.append("SPC7110-"), epsonRTC = true;
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if(cartridgeTypeHi == 0xf && cartridgeSubType == 0x01) board.append("EXNEC-", mode);
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if(cartridgeTypeHi == 0xf && cartridgeSubType == 0x02) board.append("ARM-", mode);
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if(cartridgeTypeHi == 0xf && cartridgeSubType == 0x10) board.append("HITACHI-", mode);
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}
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if(!board) board.append(mode);
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if(ramSize() || expansionRamSize()) board.append("RAM-");
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if(epsonRTC) board.append("EPSONRTC-");
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if(sharpRTC) board.append("SHARPRTC-");
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board.trimRight("-", 1L);
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if(board.beginsWith( "LOROM-RAM") && romSize() <= 0x200000) board.append("#A");
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if(board.beginsWith("NEC-LOROM-RAM") && romSize() <= 0x100000) board.append("#A");
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//Tengai Makyou Zero (fan translation)
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if(board.beginsWith("SPC7110-") && data.size() == 0x700000) board.prepend("EX");
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return board;
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}
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auto SuperFamicom::title() const -> string {
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string label;
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for(uint n = 0; n < 0x15; n++) {
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auto x = data[headerAddress + 0x10 + n];
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auto y = n == 0x14 ? 0 : data[headerAddress + 0x11 + n];
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//null terminator (padding)
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if(x == 0x00 || x == 0xff);
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//ASCII
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else if(x >= 0x20 && x <= 0x7e) label.append((char)x);
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//Shift-JIS (half-width katakana)
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else if(x == 0xa1) label.append("。");
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else if(x == 0xa2) label.append("「");
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else if(x == 0xa3) label.append("」");
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else if(x == 0xa4) label.append("、");
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else if(x == 0xa5) label.append("・");
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else if(x == 0xa6) label.append("ヲ");
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else if(x == 0xa7) label.append("ァ");
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else if(x == 0xa8) label.append("ィ");
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else if(x == 0xa9) label.append("ゥ");
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else if(x == 0xaa) label.append("ェ");
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else if(x == 0xab) label.append("ォ");
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else if(x == 0xac) label.append("ャ");
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else if(x == 0xad) label.append("ュ");
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else if(x == 0xae) label.append("ョ");
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else if(x == 0xaf) label.append("ッ");
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else if(x == 0xb0) label.append("ー");
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else if(x == 0xb1) label.append( "ア");
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else if(x == 0xb2) label.append( "イ");
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else if(x == 0xb3) label.append(y == 0xde ? "ヴ" : "ウ");
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else if(x == 0xb4) label.append( "エ");
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else if(x == 0xb5) label.append( "オ");
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else if(x == 0xb6) label.append(y == 0xde ? "ガ" : "カ");
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else if(x == 0xb7) label.append(y == 0xde ? "ギ" : "キ");
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else if(x == 0xb8) label.append(y == 0xde ? "グ" : "ク");
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else if(x == 0xb9) label.append(y == 0xde ? "ゲ" : "ケ");
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else if(x == 0xba) label.append(y == 0xde ? "ゴ" : "コ");
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else if(x == 0xbb) label.append(y == 0xde ? "ザ" : "サ");
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else if(x == 0xbc) label.append(y == 0xde ? "ジ" : "シ");
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else if(x == 0xbd) label.append(y == 0xde ? "ズ" : "ス");
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else if(x == 0xbe) label.append(y == 0xde ? "ゼ" : "セ");
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else if(x == 0xbf) label.append(y == 0xde ? "ゾ" : "ソ");
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else if(x == 0xc0) label.append(y == 0xde ? "ダ" : "タ");
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else if(x == 0xc1) label.append(y == 0xde ? "ヂ" : "チ");
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else if(x == 0xc2) label.append(y == 0xde ? "ヅ" : "ツ");
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else if(x == 0xc3) label.append(y == 0xde ? "デ" : "テ");
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else if(x == 0xc4) label.append(y == 0xde ? "ド" : "ト");
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else if(x == 0xc5) label.append("ナ");
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else if(x == 0xc6) label.append("ニ");
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else if(x == 0xc7) label.append("ヌ");
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else if(x == 0xc8) label.append("ネ");
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else if(x == 0xc9) label.append("ノ");
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else if(x == 0xca) label.append(y == 0xdf ? "パ" : y == 0xde ? "バ" : "ハ");
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else if(x == 0xcb) label.append(y == 0xdf ? "ピ" : y == 0xde ? "ビ" : "ヒ");
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else if(x == 0xcc) label.append(y == 0xdf ? "プ" : y == 0xde ? "ブ" : "フ");
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else if(x == 0xcd) label.append(y == 0xdf ? "ペ" : y == 0xde ? "ベ" : "ヘ");
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else if(x == 0xce) label.append(y == 0xdf ? "ポ" : y == 0xde ? "ボ" : "ホ");
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else if(x == 0xcf) label.append("マ");
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else if(x == 0xd0) label.append("ミ");
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else if(x == 0xd1) label.append("ム");
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else if(x == 0xd2) label.append("メ");
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||
else if(x == 0xd3) label.append("モ");
|
||
|
||
else if(x == 0xd4) label.append("ヤ");
|
||
else if(x == 0xd5) label.append("ユ");
|
||
else if(x == 0xd6) label.append("ヨ");
|
||
|
||
else if(x == 0xd7) label.append("ラ");
|
||
else if(x == 0xd8) label.append("リ");
|
||
else if(x == 0xd9) label.append("ル");
|
||
else if(x == 0xda) label.append("レ");
|
||
else if(x == 0xdb) label.append("ロ");
|
||
|
||
else if(x == 0xdc) label.append("ワ");
|
||
else if(x == 0xdd) label.append("ン");
|
||
|
||
else if(x == 0xde) label.append("\xef\xbe\x9e"); //dakuten
|
||
else if(x == 0xdf) label.append("\xef\xbe\x9f"); //handakuten
|
||
|
||
//unknown
|
||
else label.append("?");
|
||
|
||
//(han)dakuten skip
|
||
if(y == 0xde && x == 0xb3) n++;
|
||
if(y == 0xde && x >= 0xb6 && x <= 0xc4) n++;
|
||
if(y == 0xde && x >= 0xca && x <= 0xce) n++;
|
||
if(y == 0xdf && x >= 0xca && y <= 0xce) n++;
|
||
}
|
||
|
||
return label.strip();
|
||
}
|
||
|
||
auto SuperFamicom::serial() const -> string {
|
||
char A = data[headerAddress + 0x02]; //game type
|
||
char B = data[headerAddress + 0x03]; //game code
|
||
char C = data[headerAddress + 0x04]; //game code
|
||
char D = data[headerAddress + 0x05]; //region code (new; sometimes ambiguous)
|
||
|
||
auto valid = [](char n) { return (n >= '0' && n <= '9') || (n >= 'A' && n <= 'Z'); };
|
||
if(data[headerAddress + 0x2a] == 0x33 && valid(A) && valid(B) & valid(C) & valid(D)) {
|
||
return {A, B, C, D};
|
||
}
|
||
|
||
return "";
|
||
}
|
||
|
||
auto SuperFamicom::romSize() const -> uint {
|
||
//subtract appended firmware size, if firmware is present
|
||
if((size() & 0x7fff) == 0x100) return size() - 0x100;
|
||
if((size() & 0x7fff) == 0xc00) return size() - 0xc00;
|
||
if((size() & 0x7fff) == 0x2000) return size() - 0x2000;
|
||
if((size() & 0xffff) == 0xd000) return size() - 0xd000;
|
||
if((size() & 0x3ffff) == 0x28000) return size() - 0x28000;
|
||
return size();
|
||
}
|
||
|
||
auto SuperFamicom::programRomSize() const -> uint {
|
||
if(board().beginsWith("SPC7110-")) return 0x100000;
|
||
if(board().beginsWith("EXSPC7110-")) return 0x100000;
|
||
return romSize();
|
||
}
|
||
|
||
auto SuperFamicom::dataRomSize() const -> uint {
|
||
if(board().beginsWith("SPC7110-")) return romSize() - 0x100000;
|
||
if(board().beginsWith("EXSPC7110-")) return 0x500000;
|
||
return 0;
|
||
}
|
||
|
||
auto SuperFamicom::expansionRomSize() const -> uint {
|
||
if(board().beginsWith("EXSPC7110-")) return 0x100000;
|
||
return 0;
|
||
}
|
||
|
||
auto SuperFamicom::firmwareRomSize() const -> uint {
|
||
return size() - romSize();
|
||
}
|
||
|
||
auto SuperFamicom::ramSize() const -> uint {
|
||
auto ramSize = data[headerAddress + 0x28] & 7;
|
||
if(ramSize) return 1024 << ramSize;
|
||
return 0;
|
||
}
|
||
|
||
auto SuperFamicom::expansionRamSize() const -> uint {
|
||
if(data[headerAddress + 0x2a] == 0x33) {
|
||
auto ramSize = data[headerAddress + 0x0d] & 7;
|
||
if(ramSize) return 1024 << ramSize;
|
||
}
|
||
if((data[headerAddress + 0x26] >> 4) == 1) {
|
||
//GSU: Starfox / Starwing lacks an extended header; but still has expansion RAM
|
||
return 0x8000;
|
||
}
|
||
return 0;
|
||
}
|
||
|
||
auto SuperFamicom::nonVolatile() const -> bool {
|
||
auto cartridgeTypeLo = data[headerAddress + 0x26] & 15;
|
||
return cartridgeTypeLo == 0x2 || cartridgeTypeLo == 0x5 || cartridgeTypeLo == 0x6;
|
||
}
|
||
|
||
auto SuperFamicom::scoreHeader(uint address) -> uint {
|
||
int score = 0;
|
||
if(size() < address + 0x50) return score;
|
||
|
||
uint8_t mapMode = data[address + 0x25] & ~0x10; //ignore FastROM bit
|
||
uint16_t complement = data[address + 0x2c] << 0 | data[address + 0x2d] << 8;
|
||
uint16_t checksum = data[address + 0x2e] << 0 | data[address + 0x2f] << 8;
|
||
uint16_t resetVector = data[address + 0x4c] << 0 | data[address + 0x4d] << 8;
|
||
if(resetVector < 0x8000) return score; //$00:0000-7fff is never ROM data
|
||
|
||
uint8_t opcode = data[(address & ~0x7fff) | (resetVector & 0x7fff)]; //first instruction executed
|
||
|
||
//most likely opcodes
|
||
if(opcode == 0x78 //sei
|
||
|| opcode == 0x18 //clc (clc; xce)
|
||
|| opcode == 0x38 //sec (sec; xce)
|
||
|| opcode == 0x9c //stz $nnnn (stz $4200)
|
||
|| opcode == 0x4c //jmp $nnnn
|
||
|| opcode == 0x5c //jml $nnnnnn
|
||
) score += 8;
|
||
|
||
//plausible opcodes
|
||
if(opcode == 0xc2 //rep #$nn
|
||
|| opcode == 0xe2 //sep #$nn
|
||
|| opcode == 0xad //lda $nnnn
|
||
|| opcode == 0xae //ldx $nnnn
|
||
|| opcode == 0xac //ldy $nnnn
|
||
|| opcode == 0xaf //lda $nnnnnn
|
||
|| opcode == 0xa9 //lda #$nn
|
||
|| opcode == 0xa2 //ldx #$nn
|
||
|| opcode == 0xa0 //ldy #$nn
|
||
|| opcode == 0x20 //jsr $nnnn
|
||
|| opcode == 0x22 //jsl $nnnnnn
|
||
) score += 4;
|
||
|
||
//implausible opcodes
|
||
if(opcode == 0x40 //rti
|
||
|| opcode == 0x60 //rts
|
||
|| opcode == 0x6b //rtl
|
||
|| opcode == 0xcd //cmp $nnnn
|
||
|| opcode == 0xec //cpx $nnnn
|
||
|| opcode == 0xcc //cpy $nnnn
|
||
) score -= 4;
|
||
|
||
//least likely opcodes
|
||
if(opcode == 0x00 //brk #$nn
|
||
|| opcode == 0x02 //cop #$nn
|
||
|| opcode == 0xdb //stp
|
||
|| opcode == 0x42 //wdm
|
||
|| opcode == 0xff //sbc $nnnnnn,x
|
||
) score -= 8;
|
||
|
||
if(checksum + complement == 0xffff) score += 4;
|
||
|
||
if(address == 0x7fb0 && mapMode == 0x20) score += 2;
|
||
if(address == 0xffb0 && mapMode == 0x21) score += 2;
|
||
|
||
return max(0, score);
|
||
}
|
||
|
||
auto SuperFamicom::firmwareARM() const -> string {
|
||
return "ST018";
|
||
}
|
||
|
||
auto SuperFamicom::firmwareEXNEC() const -> string {
|
||
if(title() == "EXHAUST HEAT2") return "ST010";
|
||
if(title() == "F1 ROC II") return "ST010";
|
||
if(title() == "2DAN MORITA SHOUGI") return "ST011";
|
||
return "ST010";
|
||
}
|
||
|
||
auto SuperFamicom::firmwareGB() const -> string {
|
||
if(title() == "Super GAMEBOY") return "SGB1";
|
||
if(title() == "Super GAMEBOY2") return "SGB2";
|
||
return "SGB1";
|
||
}
|
||
|
||
auto SuperFamicom::firmwareHITACHI() const -> string {
|
||
return "Cx4";
|
||
}
|
||
|
||
auto SuperFamicom::firmwareNEC() const -> string {
|
||
if(title() == "PILOTWINGS") return "DSP1";
|
||
if(title() == "DUNGEON MASTER") return "DSP2";
|
||
if(title() == "SDガンダムGX") return "DSP3";
|
||
if(title() == "PLANETS CHAMP TG3000") return "DSP4";
|
||
if(title() == "TOP GEAR 3000") return "DSP4";
|
||
return "DSP1B";
|
||
}
|
||
|
||
}
|