bsnes/higan/target-tomoko/presentation/presentation.hpp

85 lines
3.3 KiB
C++

struct AboutWindow : Window {
AboutWindow();
VerticalLayout layout{this};
Canvas canvas{&layout, Size{399, 95}, 15};
HorizontalLayout informationLayout{&layout, Size{~0, 0}};
Label informationLeft{&informationLayout, Size{~0, 0}, 3};
Label informationRight{&informationLayout, Size{~0, 0}};
};
struct Presentation : Window {
Presentation();
auto updateEmulator() -> void;
auto resizeViewport() -> void;
auto toggleFullScreen() -> void;
auto drawSplashScreen() -> void;
auto loadShaders() -> void;
MenuBar menuBar{this};
Menu libraryMenu{&menuBar};
vector<MenuItem*> loadBootableMedia;
MenuSeparator librarySeparator;
Menu systemMenu{&menuBar};
MenuItem powerSystem{&systemMenu};
MenuItem resetSystem{&systemMenu};
MenuSeparator systemMenuSeparatorPorts{&systemMenu};
Menu inputPort1{&systemMenu};
Menu inputPort2{&systemMenu};
Menu inputPort3{&systemMenu};
MenuSeparator systemMenuSeparatorUnload{&systemMenu};
MenuItem unloadSystem{&systemMenu};
Menu settingsMenu{&menuBar};
Menu videoScaleMenu{&settingsMenu};
MenuRadioItem videoScaleSmall{&videoScaleMenu};
MenuRadioItem videoScaleMedium{&videoScaleMenu};
MenuRadioItem videoScaleLarge{&videoScaleMenu};
Group videoScales{&videoScaleSmall, &videoScaleMedium, &videoScaleLarge};
MenuSeparator videoScaleSeparator{&videoScaleMenu};
MenuCheckItem aspectCorrection{&videoScaleMenu};
Menu videoEmulationMenu{&settingsMenu};
MenuCheckItem blurEmulation{&videoEmulationMenu};
MenuCheckItem colorEmulation{&videoEmulationMenu};
MenuCheckItem scanlineEmulation{&videoEmulationMenu};
MenuCheckItem maskOverscan{&videoEmulationMenu};
Menu videoShaderMenu{&settingsMenu};
MenuRadioItem videoShaderNone{&videoShaderMenu};
MenuRadioItem videoShaderBlur{&videoShaderMenu};
Group videoShaders{&videoShaderNone, &videoShaderBlur};
MenuSeparator videoSettingsSeparator{&settingsMenu};
MenuCheckItem synchronizeVideo{&settingsMenu};
MenuCheckItem synchronizeAudio{&settingsMenu};
MenuCheckItem muteAudio{&settingsMenu};
MenuCheckItem showStatusBar{&settingsMenu};
MenuSeparator showConfigurationSeparator{&settingsMenu};
MenuItem showConfiguration{&settingsMenu};
Menu toolsMenu{&menuBar};
Menu saveStateMenu{&toolsMenu};
MenuItem saveSlot1{&saveStateMenu};
MenuItem saveSlot2{&saveStateMenu};
MenuItem saveSlot3{&saveStateMenu};
MenuItem saveSlot4{&saveStateMenu};
MenuItem saveSlot5{&saveStateMenu};
Menu loadStateMenu{&toolsMenu};
MenuItem loadSlot1{&loadStateMenu};
MenuItem loadSlot2{&loadStateMenu};
MenuItem loadSlot3{&loadStateMenu};
MenuItem loadSlot4{&loadStateMenu};
MenuItem loadSlot5{&loadStateMenu};
MenuSeparator toolsMenuSeparator{&toolsMenu};
MenuItem cheatEditor{&toolsMenu};
MenuItem stateManager{&toolsMenu};
MenuItem manifestViewer{&toolsMenu};
Menu helpMenu{&menuBar};
MenuItem documentation{&helpMenu};
MenuItem about{&helpMenu};
FixedLayout layout{this};
Viewport viewport{&layout, Geometry{0, 0, 1, 1}};
StatusBar statusBar{this};
};
extern unique_pointer<AboutWindow> aboutWindow;
extern unique_pointer<Presentation> presentation;