mirror of https://github.com/bsnes-emu/bsnes.git
57 lines
1.3 KiB
C++
57 lines
1.3 KiB
C++
#define UNICODE
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#define WINVER 0x0601
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#define _WIN32_WINNT WINVER
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#define _WIN32_IE WINVER
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#define __MSVCRT_VERSION__ WINVER
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#define NOMINMAX
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#include <winsock2.h>
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#include <windows.h>
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#include <windowsx.h>
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#include <commctrl.h>
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#include <uxtheme.h>
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#include <io.h>
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#include <shlobj.h>
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#include <nall/windows/registry.hpp>
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#include <nall/windows/utf8.hpp>
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//MinGW/32-bit has painfully outdated platform headers ...
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#if !defined(Button_SetImageList)
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typedef struct {
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HIMAGELIST himl;
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RECT margin;
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UINT uAlign;
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} BUTTON_IMAGELIST, *PBUTTON_IMAGELIST;
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#define BUTTON_IMAGELIST_ALIGN_LEFT 0
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#define BUTTON_IMAGELIST_ALIGN_RIGHT 1
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#define BUTTON_IMAGELIST_ALIGN_TOP 2
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#define BUTTON_IMAGELIST_ALIGN_BOTTOM 3
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#define BUTTON_IMAGELIST_ALIGN_CENTER 4
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#define BCM_FIRST 0x1600
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#define BCM_SETIMAGELIST (BCM_FIRST+2)
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#define Button_SetImageList(hwnd, pbuttonImagelist) (WINBOOL)SNDMSG((hwnd),BCM_SETIMAGELIST,0,(LPARAM)(pbuttonImagelist))
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#endif
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#if !defined(BP_CHECKBOX)
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#define BP_CHECKBOX 3
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#endif
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#if !defined(CBS_UNCHECKEDNORMAL)
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#define CBS_UNCHECKEDNORMAL 1
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#endif
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#if !defined(CBS_CHECKEDNORMAL)
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#define CBS_CHECKEDNORMAL 5
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#endif
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#if !defined(LVCFMT_FIXED_WIDTH)
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#define LVCFMT_FIXED_WIDTH 0x0100
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#endif
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#if !defined(TBS_TRANSPARENTBKGND)
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#define TBS_TRANSPARENTBKGND 0x1000
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#endif
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