bsnes/hiro/windows/header.hpp

57 lines
1.3 KiB
C++

#define UNICODE
#define WINVER 0x0601
#define _WIN32_WINNT WINVER
#define _WIN32_IE WINVER
#define __MSVCRT_VERSION__ WINVER
#define NOMINMAX
#include <winsock2.h>
#include <windows.h>
#include <windowsx.h>
#include <commctrl.h>
#include <uxtheme.h>
#include <io.h>
#include <shlobj.h>
#include <nall/windows/registry.hpp>
#include <nall/windows/utf8.hpp>
//MinGW/32-bit has painfully outdated platform headers ...
#if !defined(Button_SetImageList)
typedef struct {
HIMAGELIST himl;
RECT margin;
UINT uAlign;
} BUTTON_IMAGELIST, *PBUTTON_IMAGELIST;
#define BUTTON_IMAGELIST_ALIGN_LEFT 0
#define BUTTON_IMAGELIST_ALIGN_RIGHT 1
#define BUTTON_IMAGELIST_ALIGN_TOP 2
#define BUTTON_IMAGELIST_ALIGN_BOTTOM 3
#define BUTTON_IMAGELIST_ALIGN_CENTER 4
#define BCM_FIRST 0x1600
#define BCM_SETIMAGELIST (BCM_FIRST+2)
#define Button_SetImageList(hwnd, pbuttonImagelist) (WINBOOL)SNDMSG((hwnd),BCM_SETIMAGELIST,0,(LPARAM)(pbuttonImagelist))
#endif
#if !defined(BP_CHECKBOX)
#define BP_CHECKBOX 3
#endif
#if !defined(CBS_UNCHECKEDNORMAL)
#define CBS_UNCHECKEDNORMAL 1
#endif
#if !defined(CBS_CHECKEDNORMAL)
#define CBS_CHECKEDNORMAL 5
#endif
#if !defined(LVCFMT_FIXED_WIDTH)
#define LVCFMT_FIXED_WIDTH 0x0100
#endif
#if !defined(TBS_TRANSPARENTBKGND)
#define TBS_TRANSPARENTBKGND 0x1000
#endif