bsnes/icarus
Tim Allen c38a771f22 Update to v106r04 release.
byuu says:

Changelog:

  - nall: `Markup::Node::operator[]` now uses `find()` instead of `lookup()`
    behind the scenes
  - Super Famicom: RAM memory ordering is now independent of ROM memory
    ordering
  - Super Famicom: added 19 new generic board definitions
  - icarus: improved Super Famicom heuristics generation

Not putting it in the changelog, but the SPC7110 RAM now has write
protection disabled again.

99% of games should now be playable with heuristics. The exceptions
should be:

  - 4MB LoROM games with SRAM (Ys 3, FE: Thracia 776)
  - 2MB DSP LoROM games
  - BS-X Town
  - BS-X slotted games
  - SA1 BSX slotted games
  - SPC7110 games without the RTC (Momotarou Dentetsu Happy, Super Power
    League 4)
  - SPC7110 7MB fan translation (wasn't supported earlier either)
  - ExLoROM games (wasn't supported earlier either)
  - Sufami Turbo
  - Campus Challenge '92 and Powerfest '94
  - ST010 is going to run at 15MHz instead of 11MHz
  - MSU1 (needs to be supported in higan, not icarus)

I'll add support for most of these before the release of v107.
2018-02-08 21:32:46 +11:00
..
Database Update to v106r04 release. 2018-02-08 21:32:46 +11:00
core Update to v106r3 release. 2018-02-05 20:58:02 +11:00
data Update to v104r10 release. 2017-09-01 21:21:06 +10:00
heuristics Update to v106r04 release. 2018-02-08 21:32:46 +11:00
obj Added icarus 20150821. 2015-08-21 21:29:53 +10:00
out Update to v096r02 (OS X Preview for Developers) release. 2016-01-07 19:17:15 +11:00
ui Update to v103r20 release. 2017-07-24 15:23:40 +10:00
GNUmakefile Update to v106r2 release. 2018-02-01 19:20:37 +11:00
icarus.cpp Update to v104r16 release. 2017-10-02 19:04:28 +11:00
settings.cpp Update to v104r16 release. 2017-10-02 19:04:28 +11:00