bsnes/sfc/controller/mouse/mouse.hpp

18 lines
392 B
C++

struct Mouse : Controller {
uint2 data();
void latch(bool data);
Mouse(bool port);
private:
bool latched;
unsigned counter;
unsigned speed; //0 = slow, 1 = normal, 2 = fast
signed x; //x-coordinate
signed y; //y-coordinate
bool dx; //x-direction
bool dy; //y-direction
bool l; //left button
bool r; //right button
};