mirror of https://github.com/bsnes-emu/bsnes.git
59 lines
1.6 KiB
C++
59 lines
1.6 KiB
C++
#ifndef NALL_STRING_HPP
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#define NALL_STRING_HPP
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#include <stdarg.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <algorithm>
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#include <initializer_list>
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#include <memory>
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#include <nall/platform.hpp>
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#include <nall/atoi.hpp>
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#include <nall/function.hpp>
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#include <nall/intrinsics.hpp>
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#include <nall/memory.hpp>
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#include <nall/method.hpp>
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#include <nall/stdint.hpp>
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#include <nall/utility.hpp>
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#include <nall/varint.hpp>
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#include <nall/vector.hpp>
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#include <nall/hash/crc16.hpp>
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#include <nall/hash/crc32.hpp>
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#include <nall/hash/sha256.hpp>
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#define NALL_STRING_INTERNAL_HPP
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#include <nall/string/base.hpp>
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#include <nall/string/ref.hpp>
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#include <nall/string/cast.hpp>
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#include <nall/string/compare.hpp>
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#include <nall/string/convert.hpp>
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#include <nall/string/core.hpp>
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#include <nall/string/datetime.hpp>
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#include <nall/string/find.hpp>
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#include <nall/string/format.hpp>
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#include <nall/string/hash.hpp>
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#include <nall/string/list.hpp>
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#include <nall/string/match.hpp>
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#include <nall/string/path.hpp>
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#include <nall/string/platform.hpp>
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#include <nall/string/replace.hpp>
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#include <nall/string/split.hpp>
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#include <nall/string/trim.hpp>
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#include <nall/string/utility.hpp>
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#include <nall/string/eval/node.hpp>
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#include <nall/string/eval/literal.hpp>
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#include <nall/string/eval/parser.hpp>
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#include <nall/string/eval/evaluator.hpp>
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#include <nall/string/markup/node.hpp>
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#include <nall/string/markup/bml.hpp>
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#include <nall/string/markup/xml.hpp>
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#include <nall/string/markup/document.hpp>
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#include <nall/string/transform/cml.hpp>
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#include <nall/string/transform/dml.hpp>
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#undef NALL_STRING_INTERNAL_HPP
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#endif
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