mirror of https://github.com/bsnes-emu/bsnes.git
101 lines
2.5 KiB
C++
101 lines
2.5 KiB
C++
auto CPU::serialize(serializer& s) -> void {
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ARM7TDMI::serialize(s);
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Thread::serialize(s);
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s.array(iwram);
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s.array(ewram);
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for(auto& dma : this->dma) {
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s.integer(dma.id);
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s.boolean(dma.active);
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s.integer(dma.waiting);
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s.integer(dma.targetMode);
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s.integer(dma.sourceMode);
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s.integer(dma.repeat);
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s.integer(dma.size);
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s.integer(dma.drq);
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s.integer(dma.timingMode);
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s.integer(dma.irq);
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s.integer(dma.enable);
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s.integer(dma.source);
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s.integer(dma.target);
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s.integer(dma.length);
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s.integer(dma.data);
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s.integer(dma.latch.target);
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s.integer(dma.latch.source);
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s.integer(dma.latch.length);
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}
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for(auto& timer : this->timer) {
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s.integer(timer.id);
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s.boolean(timer.pending);
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s.integer(timer.period);
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s.integer(timer.reload);
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s.integer(timer.frequency);
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s.integer(timer.cascade);
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s.integer(timer.irq);
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s.integer(timer.enable);
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}
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s.integer(serial.shiftClockSelect);
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s.integer(serial.shiftClockFrequency);
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s.integer(serial.transferEnableReceive);
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s.integer(serial.transferEnableSend);
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s.integer(serial.startBit);
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s.integer(serial.transferLength);
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s.integer(serial.irqEnable);
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for(auto& value : serial.data) s.integer(value);
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s.integer(serial.data8);
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s.integer(keypad.enable);
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s.integer(keypad.condition);
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for(auto& flag : keypad.flag) s.integer(flag);
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s.integer(joybus.sc);
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s.integer(joybus.sd);
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s.integer(joybus.si);
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s.integer(joybus.so);
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s.integer(joybus.scMode);
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s.integer(joybus.sdMode);
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s.integer(joybus.siMode);
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s.integer(joybus.soMode);
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s.integer(joybus.siIRQEnable);
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s.integer(joybus.mode);
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s.integer(joybus.resetSignal);
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s.integer(joybus.receiveComplete);
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s.integer(joybus.sendComplete);
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s.integer(joybus.resetIRQEnable);
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s.integer(joybus.receive);
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s.integer(joybus.transmit);
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s.integer(joybus.receiveFlag);
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s.integer(joybus.sendFlag);
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s.integer(joybus.generalFlag);
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s.integer(irq.ime);
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s.integer(irq.enable);
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s.integer(irq.flag);
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for(auto& flag : wait.nwait) s.integer(flag);
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for(auto& flag : wait.swait) s.integer(flag);
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s.integer(wait.phi);
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s.integer(wait.prefetch);
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s.integer(wait.gameType);
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s.integer(memory.disable);
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s.integer(memory.unknown1);
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s.integer(memory.ewram);
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s.integer(memory.ewramWait);
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s.integer(memory.unknown2);
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s.array(prefetch.slot);
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s.integer(prefetch.addr);
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s.integer(prefetch.load);
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s.integer(prefetch.wait);
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s.integer(context.clock);
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s.boolean(context.halted);
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s.boolean(context.stopped);
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s.boolean(context.booted);
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s.boolean(context.dmaActive);
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}
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