mirror of https://github.com/bsnes-emu/bsnes.git
37 lines
963 B
C++
37 lines
963 B
C++
namespace Heuristics {
|
|
|
|
struct PCEngine {
|
|
PCEngine(vector<uint8_t>& data, string location);
|
|
explicit operator bool() const;
|
|
auto manifest() const -> string;
|
|
|
|
private:
|
|
vector<uint8_t>& data;
|
|
string location;
|
|
};
|
|
|
|
PCEngine::PCEngine(vector<uint8_t>& data, string location) : data(data), location(location) {
|
|
if((data.size() & 0x1fff) == 512) {
|
|
//remove header if present
|
|
memory::move(&data[0], &data[512], data.size() - 512);
|
|
data.resize(data.size() - 512);
|
|
}
|
|
}
|
|
|
|
PCEngine::operator bool() const {
|
|
return (bool)data;
|
|
}
|
|
|
|
auto PCEngine::manifest() const -> string {
|
|
string output;
|
|
output.append("game\n");
|
|
output.append(" sha256: ", Hash::SHA256(data).digest(), "\n");
|
|
output.append(" label: ", Location::prefix(location), "\n");
|
|
output.append(" name: ", Location::prefix(location), "\n");
|
|
output.append(" board\n");
|
|
output.append(Memory{}.type("ROM").size(data.size()).content("Program").text());
|
|
return output;
|
|
}
|
|
|
|
}
|