mirror of https://github.com/bsnes-emu/bsnes.git
526df86ee6
On builds made with Xcode 11+ the current OpenGL context wasn't being properly configured anymore, resulting in shader compilation errors and a red screen. Explicitly calling makeCurrentContext fixes this. |
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audio | ||
input | ||
video | ||
GNUmakefile | ||
ruby.cpp | ||
ruby.hpp |