mirror of https://github.com/bsnes-emu/bsnes.git
63 lines
825 B
C++
63 lines
825 B
C++
#include <processor/processor.hpp>
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#include "spc700.hpp"
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namespace Processor {
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#define PC r.pc.w
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#define YA r.ya.w
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#define A r.ya.byte.l
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#define X r.x
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#define Y r.ya.byte.h
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#define S r.s
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#define P r.p
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#define CF r.p.c
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#define ZF r.p.z
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#define IF r.p.i
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#define HF r.p.h
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#define BF r.p.b
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#define PF r.p.p
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#define VF r.p.v
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#define NF r.p.n
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#define alu (this->*op)
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#include "memory.cpp"
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#include "algorithms.cpp"
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#include "instructions.cpp"
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#include "instruction.cpp"
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#include "serialization.cpp"
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#include "disassembler.cpp"
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auto SPC700::power() -> void {
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PC = 0x0000;
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YA = 0x0000;
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X = 0x00;
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S = 0xef;
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P = 0x02;
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r.wait = false;
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r.stop = false;
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}
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#undef PC
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#undef YA
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#undef A
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#undef X
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#undef Y
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#undef S
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#undef P
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#undef CF
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#undef ZF
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#undef IF
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#undef HF
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#undef BF
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#undef PF
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#undef VF
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#undef NF
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#undef alu
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}
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