bsnes/higan/md/ym2612/ym2612.hpp

174 lines
3.4 KiB
C++

//Yamaha YM2612
struct YM2612 : Thread {
shared_pointer<Emulator::Stream> stream;
static auto Enter() -> void;
auto main() -> void;
auto sample() -> void;
auto step(uint clocks) -> void;
auto power() -> void;
//io.cpp
auto readStatus() -> uint8;
auto writeAddress(uint9 data) -> void;
auto writeData(uint8 data) -> void;
//serialization.cpp
auto serialize(serializer&) -> void;
private:
struct IO {
uint9 address = 0;
} io;
struct LFO {
uint1 enable = 0;
uint3 rate = 0;
uint32 clock = 0;
uint32 divider = 0;
} lfo;
struct DAC {
uint1 enable = 0;
uint8 sample = 0x80;
} dac;
struct Envelope {
uint32 clock = 0;
uint32 divider = 0;
} envelope;
struct TimerA {
//timer.cpp
auto run() -> void;
uint1 enable = 0;
uint1 irq = 0;
uint1 line = 0;
uint10 period = 0;
uint10 counter = 0;
} timerA;
struct TimerB {
//timer.cpp
auto run() -> void;
uint1 enable = 0;
uint1 irq = 0;
uint1 line = 0;
uint8 period = 0;
uint8 counter = 0;
uint4 divider = 0;
} timerB;
enum : uint { Attack, Decay, Sustain, Release };
struct Channel {
//channel.cpp
auto power() -> void;
//serialization.cpp
auto serialize(serializer&) -> void;
uint1 leftEnable = 1;
uint1 rightEnable = 1;
uint3 algorithm = 0;
uint3 feedback = 0;
uint3 vibrato = 0;
uint2 tremolo = 0;
uint2 mode = 0;
struct Operator {
Channel& channel;
Operator(Channel& channel) : channel(channel) {}
//channel.cpp
auto trigger(bool) -> void;
auto runEnvelope() -> void;
auto runPhase() -> void;
auto updateEnvelope() -> void;
auto updatePitch() -> void;
auto updatePhase() -> void;
auto updateLevel() -> void;
//serialization.cpp
auto serialize(serializer&) -> void;
uint1 keyOn = 0;
uint1 lfoEnable = 0;
uint3 detune = 0;
uint4 multiple = 0;
uint7 totalLevel = 0;
uint16 outputLevel = 0x1fff;
int16 output = 0;
int16 prior = 0;
struct Pitch {
uint11 value = 0;
uint11 reload = 0;
uint11 latch = 0;
} pitch;
struct Octave {
uint3 value = 0;
uint3 reload = 0;
uint3 latch = 0;
} octave;
struct Phase {
uint20 value = 0;
uint20 delta = 0;
} phase;
struct Envelope {
uint state = Release;
int rate = 0;
int divider = 11;
uint32 steps = 0;
uint10 value = 0x3ff;
uint2 keyScale = 0;
uint5 attackRate = 0;
uint5 decayRate = 0;
uint5 sustainRate = 0;
uint4 sustainLevel = 0;
uint5 releaseRate = 1;
} envelope;
struct SSG {
uint1 enable = 0;
uint1 attack = 0;
uint1 alternate = 0;
uint1 hold = 0;
uint1 invert = 0;
} ssg;
} operators[4]{*this, *this, *this, *this};
auto operator[](uint2 index) -> Operator& { return operators[index]; }
} channels[6];
uint16 sine[0x400];
int16 pow2[0x200];
//constants.cpp
struct EnvelopeRate {
uint32_t divider;
uint32_t steps[4];
};
static const uint8_t lfoDividers[8];
static const uint8_t vibratos[8][16];
static const uint8_t tremolos[4];
static const uint8_t detunes[3][8];
static const EnvelopeRate envelopeRates[16];
};
extern YM2612 ym2612;