mirror of https://github.com/bsnes-emu/bsnes.git
217 lines
4.7 KiB
C++
217 lines
4.7 KiB
C++
auto YM2612::readStatus() -> uint8 {
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//d7 = busy (not emulated, requires cycle timing accuracy)
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return timerA.line << 0 | timerB.line << 1;
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}
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auto YM2612::writeAddress(uint9 data) -> void {
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io.address = data;
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}
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auto YM2612::writeData(uint8 data) -> void {
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switch(io.address) {
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//LFO
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case 0x022: {
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lfo.rate = data.bits(0,2);
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lfo.enable = data.bit(3);
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break;
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}
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//timer A period (high)
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case 0x024: {
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timerA.period.bits(2,9) = data.bits(0,7);
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break;
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}
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//timer A period (low)
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case 0x025: {
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timerA.period.bits(0,1) = data.bits(0,1);
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break;
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}
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//timer B period
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case 0x026: {
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timerB.period.bits(0,7) = data.bits(0,7);
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break;
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}
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//timer control
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case 0x027: {
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//d6,d7 = mode (unimplemented; treated as mode 0 always)
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//reload period on 0->1 transition
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if(!timerA.enable && data.bit(0)) timerA.counter = timerA.period;
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if(!timerB.enable && data.bit(1)) timerB.counter = timerB.period;
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timerA.enable = data.bit(0);
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timerB.enable = data.bit(1);
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timerA.irq = data.bit(2);
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timerB.irq = data.bit(3);
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if(data.bit(4)) timerA.line = 0;
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if(data.bit(5)) timerB.line = 0;
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channels[2].mode = data.bits(6,7);
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for(auto& op : channels[2].operators) op.updatePitch();
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break;
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}
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//key on/off
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case 0x28: {
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//0,1,2,4,5,6 => 0,1,2,3,4,5
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uint index = data.bits(0,2);
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if(index == 3 || index == 7) break;
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if(index >= 4) index--;
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channels[index][0].trigger(data.bit(4));
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channels[index][1].trigger(data.bit(5));
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channels[index][2].trigger(data.bit(6));
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channels[index][3].trigger(data.bit(7));
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break;
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}
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//DAC sample
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case 0x2a: {
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dac.sample = data;
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break;
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}
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//DAC enable
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case 0x2b: {
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dac.enable = data.bit(7);
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break;
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}
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}
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if(io.address.bits(0,1) == 3) return;
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uint3 voice = io.address.bit(8) * 3 + io.address.bits(0,1);
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uint2 index = io.address.bits(2,3) >> 1 | io.address.bits(2,3) << 1; //0,1,2,3 => 0,2,1,3
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auto& channel = channels[voice];
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auto& op = channel.operators[index];
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switch(io.address & 0x0f0) {
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//detune, multiple
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case 0x030: {
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op.multiple = data.bits(0,3);
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op.detune = data.bits(4,6);
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channel[index].updatePhase();
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break;
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}
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//total level
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case 0x040: {
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op.totalLevel = data.bits(0,6);
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channel[index].updateLevel();
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break;
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}
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//key scaling, attack rate
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case 0x050: {
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op.envelope.attackRate = data.bits(0,4);
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op.envelope.keyScale = data.bits(6,7);
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channel[index].updateEnvelope();
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channel[index].updatePhase();
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break;
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}
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//LFO enable, decay rate
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case 0x060: {
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op.envelope.decayRate = data.bits(0,4);
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op.lfoEnable = data.bit(7);
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channel[index].updateEnvelope();
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channel[index].updateLevel();
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break;
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}
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//sustain rate
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case 0x070: {
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op.envelope.sustainRate = data.bits(0,4);
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channel[index].updateEnvelope();
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break;
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}
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//sustain level, release rate
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case 0x080: {
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op.envelope.releaseRate = data.bits(0,3) << 1 | 1;
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op.envelope.sustainLevel = data.bits(4,7);
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channel[index].updateEnvelope();
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break;
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}
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//SSG-EG
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case 0x090: {
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op.ssg.hold = data.bit(0);
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op.ssg.alternate = data.bit(1);
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op.ssg.attack = data.bit(2);
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op.ssg.enable = data.bit(3);
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break;
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}
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}
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switch(io.address & 0x0fc) {
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//pitch (low)
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case 0x0a0: {
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channel[3].pitch.reload = channel[3].pitch.latch | data;
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channel[3].octave.reload = channel[3].octave.latch;
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for(auto index : range(4)) channel[index].updatePitch();
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break;
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}
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//pitch (high)
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case 0x0a4: {
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channel[3].pitch.latch = data << 8;
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channel[3].octave.latch = data >> 3;
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break;
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}
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//per-operator pitch (low)
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case 0x0a8: {
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if(io.address == 0x0a9) index = 0;
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if(io.address == 0x0aa) index = 1;
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if(io.address == 0x0a8) index = 2;
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channels[2][index].pitch.reload = channels[2][index].pitch.latch | data;
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channels[2][index].octave.reload = channels[2][index].octave.latch;
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channels[2][index].updatePitch();
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break;
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}
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//per-operator pitch (high)
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case 0x0ac: {
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if(io.address == 0x0ad) index = 0;
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if(io.address == 0x0ae) index = 1;
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if(io.address == 0x0ac) index = 2;
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channels[2][index].pitch.latch = data << 8;
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channels[2][index].octave.latch = data >> 3;
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break;
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}
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//algorithm, feedback
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case 0x0b0: {
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channel.algorithm = data.bits(0,2);
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channel.feedback = data.bits(3,5);
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break;
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}
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//panning, tremolo, vibrato
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case 0x0b4: {
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channel.vibrato = data.bits(0,2);
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channel.tremolo = data.bits(4,5);
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channel.rightEnable = data.bit(6);
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channel.leftEnable = data.bit(7);
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for(auto index : range(4)) {
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channel[index].updateLevel();
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channel[index].updatePhase();
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}
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break;
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}
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}
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}
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