bsnes/higan/ws/interface/interface.hpp

72 lines
1.5 KiB
C++

namespace WonderSwan {
struct ID {
enum : uint {
System,
WonderSwan,
WonderSwanColor,
};
enum : uint {
SystemManifest,
SystemIPLROM,
SystemEEPROM,
Manifest,
ROM,
RAM,
EEPROM,
RTC,
};
enum : uint {
DeviceHorizontal = 1,
DeviceVertical = 2,
};
};
struct Interface : Emulator::Interface {
Interface();
auto manifest() -> string override;
auto title() -> string override;
auto videoFrequency() -> double override;
auto videoColors() -> uint32;
auto videoColor(uint32 color) -> uint64;
auto audioFrequency() -> double override;
auto loaded() -> bool override;
auto sha256() -> string override;
auto group(uint id) -> uint override;
auto load(uint id) -> void override;
auto save() -> void override;
auto load(uint id, const stream& stream) -> void override;
auto save(uint id, const stream& stream) -> void override;
auto unload() -> void override;
auto power() -> void override;
auto run() -> void override;
auto serialize() -> serializer override;
auto unserialize(serializer&) -> bool override;
auto cheatSet(const lstring&) -> void;
auto cap(const string& name) -> bool override;
auto get(const string& name) -> any override;
auto set(const string& name, const any& value) -> bool override;
private:
vector<Device> devices;
};
struct Settings {
bool blurEmulation = true;
bool colorEmulation = true;
};
extern Interface* interface;
extern Settings settings;
}