mirror of https://github.com/bsnes-emu/bsnes.git
45 lines
1.1 KiB
C++
45 lines
1.1 KiB
C++
#include <sfc/sfc.hpp>
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namespace SuperFamicom {
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#include "gamepad/gamepad.cpp"
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#include "mouse/mouse.cpp"
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#include "super-multitap/super-multitap.cpp"
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#include "super-scope/super-scope.cpp"
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#include "justifier/justifier.cpp"
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Controller::Controller(bool port) : port(port) {
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if(!thread) create(Controller::Enter, 1);
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}
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Controller::~Controller() {
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}
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auto Controller::Enter() -> void {
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while(true) {
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scheduler.synchronize();
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if(co_active() == peripherals.controllerPort1->thread) peripherals.controllerPort1->main();
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if(co_active() == peripherals.controllerPort2->thread) peripherals.controllerPort2->main();
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}
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}
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auto Controller::main() -> void {
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step(1);
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}
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auto Controller::iobit() -> bool {
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switch(port) {
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case Controller::Port1: return cpu.pio() & 0x40;
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case Controller::Port2: return cpu.pio() & 0x80;
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}
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}
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auto Controller::iobit(bool data) -> void {
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switch(port) {
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case Controller::Port1: bus.write(0x4201, (cpu.pio() & ~0x40) | (data << 6)); break;
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case Controller::Port2: bus.write(0x4201, (cpu.pio() & ~0x80) | (data << 7)); break;
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}
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}
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}
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