bsnes/higan/ms/cpu/cpu.cpp

61 lines
1.1 KiB
C++

#include <ms/ms.hpp>
namespace MasterSystem {
CPU cpu;
auto CPU::Enter() -> void {
while(true) scheduler.synchronize(), cpu.main();
}
auto CPU::main() -> void {
if(state.nmiLine) {
state.nmiLine = 0; //edge-sensitive
irq(0, 0x0066, 0xff);
}
if(state.intLine) {
//level-sensitive
irq(1, 0x0038, 0xff);
}
instruction();
}
auto CPU::step(uint clocks) -> void {
Thread::step(clocks);
synchronize(vdp);
synchronize(psg);
for(auto peripheral : peripherals) synchronize(*peripheral);
}
//called once per frame
auto CPU::pollPause() -> void {
if(system.model() == Model::MasterSystem) {
static bool pause = 0;
bool state = platform->inputPoll(ID::Port::Hardware, ID::Device::MasterSystemControls, 1);
if(!pause && state) setNMI(1);
pause = state;
}
}
auto CPU::setNMI(bool value) -> void {
state.nmiLine = value;
}
auto CPU::setINT(bool value) -> void {
state.intLine = value;
}
auto CPU::power() -> void {
Z80::bus = &MasterSystem::bus;
Z80::power();
create(CPU::Enter, system.colorburst());
r.pc = 0x0000; //reset vector address
memory::fill(&state, sizeof(State));
}
}