bsnes is a Super Nintendo (SNES) emulator focused on performance, features, and ease of use.
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Tim Allen bc5fd8c53c Update to v076r01 release.
byuu says:

Changelog:
- fixed linear mirroring issue in memory map (fixes dash in Mega Man X)
- home path for Windows is now %APPDATA%/bsnes (not %APPDATA%/.bsnes)
- home path for OS X and Linux is now ~/.config/bsnes (not ~/.bsnes)
- bsnes-geometry.cfg is now geometry.cfg; and it stores width,height
- I do not yet restore width, height; because the GTK+ and Qt APIs treat window
  resize as implying setMinimumSize
- added bsnes/ui/path; which I have some significant plans for
- fixed a bug in realpath (specified path is not always a folder, so we should
  not always append / as with userpath)
- bsnes.cfg, geometry.cfg and cheats.xml may now optionally exist in the same
  folder as the binary itself
- ruby only imports the nall namespace after including system headers (should
  fix OS X 'decimal' issue)
- nall::fp now uses atof (fixes nall::fp("0.05"))
- I split the CheatDatabase to a separate cheat-database.cpp file; it was
  pretty ugly packed into cheat-editor.cpp
- Makefile now has "options := " line; where you can add "debugger" if you
  like, and in the future maybe more options
  - also works via command-line: make options=debugger
2011-03-01 10:45:31 +11:00
bsnes Update to v076r01 release. 2011-03-01 10:45:31 +11:00
pixelshaders Update to v075 release. 2011-01-27 19:52:34 +11:00
snesfilter Update to v076 release. 2011-02-27 20:11:01 +11:00
snespurify Update to v076 release. 2011-02-27 20:11:01 +11:00