mirror of https://github.com/bsnes-emu/bsnes.git
306 lines
9.0 KiB
C++
Executable File
306 lines
9.0 KiB
C++
Executable File
#include "../ethos.hpp"
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Utility *utility = nullptr;
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void Utility::setInterface(Emulator::Interface *emulator) {
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application->active = emulator;
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presentation->synchronize();
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}
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//load from command-line, etc
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void Utility::loadMedia(string pathname) {
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pathname.transform("\\", "/");
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if(pathname.endswith("/")) pathname.rtrim("/");
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//if a filename was provided: convert to game folder and then load
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if(!directory::exists(pathname) && file::exists(pathname)) {
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if(application->ananke.opened() == false) return;
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function<string (string)> open = application->ananke.sym("ananke_open");
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if(open == false) return;
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string name = open(pathname);
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if(name.empty()) return;
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return loadMedia(name);
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}
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if(!directory::exists(pathname)) return;
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string type = extension(pathname);
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//determine type by comparing extension against all emulation cores
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for(auto &emulator : application->emulator) {
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for(auto &media : emulator->media) {
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if(media.bootable == false) continue;
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if(type != media.type) continue;
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return utility->loadMedia(emulator, media, {pathname, "/"});
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}
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}
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MessageWindow::warning(Window::none(), "Unable to determine media type.");
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}
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//load menu option selected
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void Utility::loadMedia(Emulator::Interface *emulator, Emulator::Interface::Media &media) {
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string pathname = browser->select({"Load ", media.name}, media.type);
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if(!directory::exists(pathname)) return;
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return loadMedia(emulator, media, pathname);
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}
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//load base cartridge
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void Utility::loadMedia(Emulator::Interface *emulator, Emulator::Interface::Media &media, const string &pathname) {
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unload();
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setInterface(emulator);
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path(0) = application->path({media.name, ".sys/"});
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path(media.id) = pathname;
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this->pathname.append(pathname);
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system().load(media.id);
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system().power();
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presentation->setSystemName(media.name);
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load();
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}
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//request from emulation core to load non-volatile media folder
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void Utility::loadRequest(unsigned id, const string &name, const string &type) {
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string pathname = browser->select({"Load ", name}, type);
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if(pathname.empty()) return;
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path(id) = pathname;
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this->pathname.append(pathname);
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system().load(id);
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}
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//request from emulation core to load non-volatile media file
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void Utility::loadRequest(unsigned id, const string &path) {
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string pathname = {this->path(system().group(id)), path};
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if(file::exists(pathname) == false) return;
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mmapstream stream(pathname);
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return system().load(id, stream);
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}
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//request from emulation core to save non-volatile media file
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void Utility::saveRequest(unsigned id, const string &path) {
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string pathname = {this->path(system().group(id)), path};
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filestream stream(pathname, file::mode::write);
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return system().save(id, stream);
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}
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void Utility::connect(unsigned port, unsigned device) {
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if(application->active == nullptr) return;
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system().connect(port, device);
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}
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void Utility::power() {
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if(application->active == nullptr) return;
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system().power();
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}
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void Utility::reset() {
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if(application->active == nullptr) return;
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system().reset();
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}
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void Utility::load() {
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presentation->setTitle(system().title());
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cheatEditor->load({pathname[0], "cheats.bml"});
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stateManager->load({pathname[0], "bsnes/states.bsa"}, 1);
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system().paletteUpdate();
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synchronizeDSP();
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resize();
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cheatEditor->synchronize();
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cheatEditor->refresh();
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}
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void Utility::unload() {
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if(application->active == nullptr) return;
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if(tracerEnable) tracerToggle();
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cheatEditor->save({pathname[0], "cheats.bml"});
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stateManager->save({pathname[0], "bsnes/states.bsa"}, 1);
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system().unload();
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path.reset();
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pathname.reset();
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cheatEditor->reset();
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stateManager->reset();
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setInterface(nullptr);
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video.clear();
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audio.clear();
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presentation->setTitle({Emulator::Name, " v", Emulator::Version});
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cheatDatabase->setVisible(false);
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cheatEditor->setVisible(false);
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stateManager->setVisible(false);
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}
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void Utility::saveState(unsigned slot) {
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if(application->active == nullptr) return;
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serializer s = system().serialize();
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if(s.size() == 0) return;
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directory::create({pathname[0], "bsnes/"});
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if(file::write({pathname[0], "bsnes/state-", slot, ".bsa"}, s.data(), s.size()) == false);
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showMessage({"Save to slot ", slot});
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}
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void Utility::loadState(unsigned slot) {
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if(application->active == nullptr) return;
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auto memory = file::read({pathname[0], "bsnes/state-", slot, ".bsa"});
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if(memory.size() == 0) return showMessage({"Unable to locate slot ", slot, " state"});
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serializer s(memory.data(), memory.size());
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if(system().unserialize(s) == false) return showMessage({"Slot ", slot, " state incompatible"});
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showMessage({"Loaded from slot ", slot});
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}
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void Utility::tracerToggle() {
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if(application->active == nullptr) return;
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tracerEnable = !tracerEnable;
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bool result = system().tracerEnable(tracerEnable);
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if( tracerEnable && result) return utility->showMessage("Tracer activated");
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if( tracerEnable && !result) return tracerEnable = false, utility->showMessage("Unable to activate tracer");
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if(!tracerEnable && result) return utility->showMessage("Tracer deactivated");
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if(!tracerEnable && !result) return utility->showMessage("Unable to deactivate tracer");
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}
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void Utility::synchronizeDSP() {
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if(application->active == nullptr) return;
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if(config->video.synchronize == false) {
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return dspaudio.setFrequency(system().audioFrequency());
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}
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double inputRatio = system().audioFrequency() / system().videoFrequency();
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double outputRatio = config->timing.audio / config->timing.video;
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double frequency = inputRatio / outputRatio * config->audio.frequency;
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dspaudio.setFrequency(frequency);
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}
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void Utility::synchronizeRuby() {
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video.set(Video::Synchronize, config->video.synchronize);
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audio.set(Audio::Synchronize, config->audio.synchronize);
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audio.set(Audio::Frequency, config->audio.frequency);
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audio.set(Audio::Latency, config->audio.latency);
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switch(config->audio.resampler) {
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case 0: dspaudio.setResampler(DSP::ResampleEngine::Linear); break;
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case 1: dspaudio.setResampler(DSP::ResampleEngine::Hermite); break;
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case 2: dspaudio.setResampler(DSP::ResampleEngine::Sinc); break;
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}
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dspaudio.setResamplerFrequency(config->audio.frequency);
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dspaudio.setVolume(config->audio.mute ? 0.0 : config->audio.volume * 0.01);
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synchronizeDSP();
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}
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void Utility::updateShader() {
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if(config->video.shader == "None") {
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video.set(Video::Shader, (const char*)"");
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video.set(Video::Filter, 0u);
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return;
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}
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if(config->video.shader == "Blur") {
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video.set(Video::Shader, (const char*)"");
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video.set(Video::Filter, 1u);
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return;
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}
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string data;
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data.readfile(config->video.shader);
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video.set(Video::Shader, (const char*)data);
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}
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void Utility::resize(bool resizeWindow) {
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if(application->active == nullptr) return;
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Geometry geometry = presentation->geometry();
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unsigned width = system().information.width;
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unsigned height = system().information.height;
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unsigned scaledWidth = geometry.width / width;
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unsigned scaledHeight = geometry.height / height;
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unsigned multiplier = max(1u, min(scaledWidth, scaledHeight));
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if(config->video.aspectCorrection) {
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width *= system().information.aspectRatio;
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}
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width *= multiplier;
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height *= multiplier;
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unsigned scaleMode = 0;
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if(config->video.scaleMode == 1) {
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width = (double)width * ((double)geometry.height / height);
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height = geometry.height;
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}
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if(config->video.scaleMode == 2) {
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width = geometry.width;
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height = geometry.height;
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}
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if(resizeWindow == false) {
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if(geometry.width < width ) width = geometry.width;
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if(geometry.height < height) height = geometry.height;
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presentation->viewport.setGeometry({
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(geometry.width - width) / 2, (geometry.height - height) / 2, width, height
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});
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} else {
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presentation->setGeometry({geometry.x, geometry.y, width, height});
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presentation->viewport.setGeometry({0, 0, width, height});
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}
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presentation->synchronize();
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}
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void Utility::toggleFullScreen() {
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static Geometry geometry;
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if(presentation->fullScreen() == false) {
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geometry = presentation->geometry();
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presentation->setMenuVisible(false);
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presentation->setStatusVisible(false);
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presentation->setFullScreen(true);
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input.acquire();
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} else {
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input.unacquire();
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presentation->setMenuVisible(true);
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presentation->setStatusVisible(true);
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presentation->setFullScreen(false);
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presentation->setGeometry(geometry);
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}
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resize();
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}
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void Utility::updateStatus() {
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time_t currentTime = time(0);
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string text;
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if((currentTime - statusTime) <= 2) {
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text = statusMessage;
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} else if(application->active == nullptr) {
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text = "No cartridge loaded";
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} else if(application->pause || application->autopause) {
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text = "Paused";
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} else {
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text = statusText;
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}
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if(text != presentation->statusText()) {
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presentation->setStatusText(text);
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}
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}
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void Utility::setStatusText(const string &text) {
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statusText = text;
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}
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void Utility::showMessage(const string &message) {
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statusTime = time(0);
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statusMessage = message;
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}
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Utility::Utility() {
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tracerEnable = false;
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statusTime = 0;
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}
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