mirror of https://github.com/bsnes-emu/bsnes.git
54 lines
1.1 KiB
C++
Executable File
54 lines
1.1 KiB
C++
Executable File
struct Interface;
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struct System : property<System> {
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enum class Region : unsigned { NTSC = 0, PAL = 1, Autodetect = 2 };
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enum class ExpansionPortDevice : unsigned { None = 0, BSX = 1 };
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void run();
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void runtosave();
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void init();
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void term();
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void load();
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void unload();
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void power();
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void reset();
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void frame();
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void scanline();
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//return *active* system information (settings are cached upon power-on)
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readonly<Region> region;
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readonly<ExpansionPortDevice> expansion;
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readonly<unsigned> cpu_frequency;
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readonly<unsigned> apu_frequency;
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readonly<unsigned> serialize_size;
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serializer serialize();
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bool unserialize(serializer&);
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System();
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private:
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void runthreadtosave();
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void serialize(serializer&);
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void serialize_all(serializer&);
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void serialize_init();
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friend class Cartridge;
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friend class Video;
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friend class Audio;
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friend class Input;
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};
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#include "video.hpp"
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#include "audio.hpp"
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#include "input.hpp"
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#include <sfc/config/config.hpp>
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#include <sfc/scheduler/scheduler.hpp>
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#include <sfc/random/random.hpp>
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extern System system;
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