mirror of https://github.com/bsnes-emu/bsnes.git
7bf4cff946
byuu says: I fixed the hiro layout enable bug, so when you go to assign joypad input, the window disables itself so your input doesn't mess with the controls. I added "reset" to the hotkeys, in case you feel like clearing all of them at once. I added device selection support and the ability to disable audio synchronization (run > 60fps) to the ruby/OSS driver. This is exposed in tomoko's configuration file. I added checks to stringify so that assigning null char* strings to nall::string won't cause crashes anymore (technically the crash was in strlen(), which doesn't check for null strings, but whatever ... I'll do the check myself.) I hooked up BrowserDialog::folderSelect() to loading slotted media for now. Tested it by loading a Game Boy game successfully through the Super Game Boy. Definitely want to write a custom window for this though, that looks more like the library dialog. Remaining issues: - finish slotted cart loader (SGB, BSX, ST) - add DIP switch selection window (NSS) [I may end up punting this one to v096] - add more configuration panels (video, audio, timing) |
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.. | ||
allocator | ||
eval | ||
markup | ||
transform | ||
atoi.hpp | ||
base.hpp | ||
cast.hpp | ||
compare.hpp | ||
convert.hpp | ||
core.hpp | ||
datetime.hpp | ||
find.hpp | ||
format.hpp | ||
hash.hpp | ||
list.hpp | ||
match.hpp | ||
path.hpp | ||
platform.hpp | ||
ref.hpp | ||
replace.hpp | ||
split.hpp | ||
trim.hpp | ||
utility.hpp |