mirror of https://github.com/bsnes-emu/bsnes.git
30 lines
880 B
C++
30 lines
880 B
C++
#pragma once
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namespace nall {
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template<typename T>
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struct vector_iterator {
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vector_iterator(vector<T>& self, uint offset) : self(self), offset(offset) {}
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auto operator*() -> T& { return self.operator[](offset); }
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auto operator!=(const vector_iterator& source) const -> bool { return offset != source.offset; }
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auto operator++() -> vector_iterator& { return offset++, *this; }
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private:
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vector<T>& self;
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uint offset;
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};
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template<typename T>
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struct vector_iterator_const {
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vector_iterator_const(const vector<T>& self, uint offset) : self(self), offset(offset) {}
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auto operator*() -> const T& { return self.operator[](offset); }
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auto operator!=(const vector_iterator_const& source) const -> bool { return offset != source.offset; }
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auto operator++() -> vector_iterator_const& { return offset++, *this; }
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private:
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const vector<T>& self;
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uint offset;
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};
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}
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