mirror of https://github.com/bsnes-emu/bsnes.git
108 lines
2.4 KiB
C++
Executable File
108 lines
2.4 KiB
C++
Executable File
class Configuration : public configuration {
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public:
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struct System {
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string video, audio, input;
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bool crashedOnLastRun;
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unsigned speed;
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unsigned speedSlowest;
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unsigned speedSlow;
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unsigned speedNormal;
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unsigned speedFast;
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unsigned speedFastest;
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bool autoSaveMemory;
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bool rewindEnabled;
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} system;
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struct File {
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bool applyPatches;
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bool bypassPatchCrc32;
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} file;
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struct DiskBrowser {
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bool showPanel;
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} diskBrowser;
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struct Path {
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string base; //binary path
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string user; //user profile path (bsnes.cfg, ...)
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string startup; //startup path
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string rom, save, state, patch, cheat, data;
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string bsx, st, sgb;
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string fragmentShader, vertexShader;
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struct Current {
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string folder, movie, shader, cartridge;
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unsigned filter; //current active filter for "Load Cartridge"
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} current;
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} path;
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struct Video {
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bool isFullscreen;
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bool synchronize;
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bool autoHideFullscreenMenu;
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signed contrastAdjust, brightnessAdjust, gammaAdjust, scanlineAdjust;
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bool enableGammaRamp;
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double ntscAspectRatio, palAspectRatio;
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unsigned cropLeft;
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unsigned cropTop;
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unsigned cropRight;
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unsigned cropBottom;
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struct Context {
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bool correctAspectRatio;
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unsigned multiplier, region;
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unsigned hwFilter, swFilter;
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} *context, windowed, fullscreen;
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} video;
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struct Audio {
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bool synchronize;
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bool mute;
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unsigned volume, latency, outputFrequency, inputFrequency;
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} audio;
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struct Input {
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unsigned port1;
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unsigned port2;
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enum policy_t { FocusPolicyPauseEmulation, FocusPolicyIgnoreInput, FocusPolicyAllowInput };
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unsigned focusPolicy;
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bool allowInvalidInput;
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bool modifierEnable;
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} input;
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struct Debugger {
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bool cacheUsageToDisk;
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} debugger;
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struct Geometry {
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string mainWindow;
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string loaderWindow;
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string htmlViewerWindow;
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string aboutWindow;
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string fileBrowser;
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string folderCreator;
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string settingsWindow;
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string toolsWindow;
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string cheatImportWindow;
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string debugger;
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string disassembler;
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string breakpointEditor;
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string memoryEditor;
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string propertiesViewer;
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string layerToggle;
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string vramViewer;
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string oamViewer;
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string cgramViewer;
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string debuggerOptions;
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} geometry;
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bool load(const char *filename);
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Configuration();
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};
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Configuration &config();
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