mirror of https://github.com/bsnes-emu/bsnes.git
53 lines
1.1 KiB
C++
53 lines
1.1 KiB
C++
#pragma once
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namespace nall::Encode {
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struct WAV {
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static auto stereo_16bit(const string& filename, array_view<int16_t> left, array_view<int16_t> right, uint frequency) -> bool {
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if(left.size() != right.size()) return false;
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static uint channels = 2;
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static uint bits = 16;
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static uint samples = left.size();
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file_buffer fp;
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if(!fp.open(filename, file::mode::write)) return false;
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fp.write('R');
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fp.write('I');
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fp.write('F');
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fp.write('F');
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fp.writel(4 + (8 + 16) + (8 + samples * 4), 4);
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fp.write('W');
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fp.write('A');
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fp.write('V');
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fp.write('E');
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fp.write('f');
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fp.write('m');
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fp.write('t');
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fp.write(' ');
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fp.writel(16, 4);
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fp.writel(1, 2);
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fp.writel(channels, 2);
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fp.writel(frequency, 4);
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fp.writel(frequency * channels * bits, 4);
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fp.writel(channels * bits, 2);
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fp.writel(bits, 2);
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fp.write('d');
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fp.write('a');
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fp.write('t');
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fp.write('a');
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fp.writel(samples * 4, 4);
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for(uint sample : range(samples)) {
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fp.writel(left[sample], 2);
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fp.writel(right[sample], 2);
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}
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return true;
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}
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};
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}
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